Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Caiman: Difference between revisions

From EVE University Wiki
Fixed Fighter Bay Capacity to account for buff in Legion. Adjust header of Legion patch notes in Patch History section.
 
(9 intermediate revisions by 7 users not shown)
Line 1: Line 1:
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<!-----------------------------------------------------------
<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 6/29/2016)
* SHIP ATTRIBUTES SECTION (last update : 2025-05-27)
-------------------------------------------------------------
-------------------------------------------------------------
* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that-- you don't
* leave/misstype any tags required. please follow the same
* leave/mistype any tags required. please follow the same
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
------------------------------------------------------------->
------------------------------------------------------------->
| shipid=45647
| shipid=45647
| shipimg=Caiman_.jpg
| shipimg=Caiman_.jpg
| shipname=Caiman
| shipname=Caiman
| caption=Caiman
| caption=Caiman
| class=Dreadnought
| class=Dreadnought
| grouping=Pirate Faction Ships
| grouping=Pirate Faction Dreadnoughts
| hulltype=Phoenix Class
| hulltype=Phoenix Class
| faction=Guristas
| faction=Guristas
| race=Caldari
| variations= {{Ship|Phoenix}}, {{Ship|Karura}}, {{Ship|Phoenix Navy Issue}}  
| tech=F
| tech=F
| variations={{Ship|Phoenix}}
| ecmprio=0
| powergrid=550,000 MW
| cpu=1,060 tf
| capacitor=57,800 GJ
| highs=5
| launchers=3
| mediums=7
| lows=5
| mass=1,270,000,000 kg
| volume=16,250,000 m&#179;
| cargohold=2,750 m&#179;
| extrahold=8,000 m&#179;
| extraholdtype=Fuel
| extrahold2=1,000,000 m&#179;
| extrahold2type=Ship Maintenance Bay
| extrahold3=10,000 m&#179;
| extrahold3type=Fleet Hangar
| fighterbay=25,000 m&#179;
| fightertubes=1
| lightfightersquadlimit=1
| heavyfightersquadlimit=
| supportfightersquadlimit=
| info=The Guristas Pirates are never ones to be left behind and the radical ship-design genius of Korako 'The Rabbit' Kosakami was quickly applied to capital ship development as other pirate and outlaw groups rolled out their fleets. The Caiman is a dreadnought that continues the Guristas emphasis on light strike capability among all their ships. Strong shields, together with powerful cruise missile and torpedo systems, round out a dreadnought that reflects the Rabbit's practice of taking Caldari hulls and twisting them to the preference of the Guristas.
| bonuses=<b>Caldari Dreadnought bonuses (per skill level):</b><br>4% bonus to all shield resistances<br><b>Gallente Dreadnought bonuses (per skill level):</b><br>5% bonus to thermal and kinetic XL Cruise, XL Torpedo and Torpedo damage<br><b>Role Bonus:</b><br>&bull;&nbsp;Can fit Siege Modules<br>&bull;&nbsp;Can launch Light Fighters<br>100% bonus to Fighter damage and hitpoints<br>5x penalty to Entosis Link duration<br>
| structurehp=150,000 HP
| shieldhp=150,000 HP
| shieldem=0
| shieldexp=50
| shieldkin=40
| shieldtherm=20
| armorhp=120,000 HP
| armorem=50
| armorexp=10
| armorkin=25
| armortherm=45
| maxvelocity=75 m/sec
| inertia=0.038
| warpspeed=1.5 AU/s
| warptime=
| targetrange=115 km
| sigradius=12,000 m
| maxlockedtargets=7
| sensortype=Gravimetric
| sensorvalue=55 points
| scanres=75 mm
| reqskills=*{{RequiredSkill|Capital Ships|I}}
**{{RequiredSkill|Advanced Spaceship Command|V}}
***{{RequiredSkill|Spaceship Command|V}}
*{{RequiredSkill|Caldari Dreadnought|I}}
**{{RequiredSkill|Capital Ships|III}}
***{{RequiredSkill|Advanced Spaceship Command|V}}
****{{RequiredSkill|Spaceship Command|V}}
**{{RequiredSkill|Caldari Battleship|III}}
***{{RequiredSkill|Spaceship Command|IV}}
***{{RequiredSkill|Caldari Battlecruiser|III}}
****{{RequiredSkill|Spaceship Command|III}}
****{{RequiredSkill|Caldari Cruiser|III}}
*****{{RequiredSkill|Spaceship Command|II}}
*****{{RequiredSkill|Caldari Destroyer|III}}
******{{RequiredSkill|Caldari Frigate|III}}
*******{{RequiredSkill|Spaceship Command|I}}
*{{RequiredSkill|Gallente Dreadnought|I}}
**{{RequiredSkill|Capital Ships|III}}
***{{RequiredSkill|Advanced Spaceship Command|V}}
****{{RequiredSkill|Spaceship Command|V}}
**{{RequiredSkill|Gallente Battleship|III}}
***{{RequiredSkill|Spaceship Command|IV}}
***{{RequiredSkill|Gallente Battlecruiser|III}}
****{{RequiredSkill|Spaceship Command|III}}
****{{RequiredSkill|Gallente Cruiser|III}}
*****{{RequiredSkill|Spaceship Command|II}}
*****{{RequiredSkill|Gallente Destroyer|III}}
******{{RequiredSkill|Gallente Frigate|III}}
*******{{RequiredSkill|Spaceship Command|I}}
**{{RequiredSkill|Tactical Weapon Reconfiguration|I}}
***{{RequiredSkill|Advanced Weapon Upgrades|V}}
****{{RequiredSkill|Weapon Upgrades|V}}
*****{{RequiredSkill|Gunnery|II}}
*{{RequiredSkill|Jump Drive Operation|I}}
**{{RequiredSkill|Navigation|V}}
**{{RequiredSkill|Warp Drive Operation|V}}
***{{RequiredSkill|Navigation|I}}
**{{RequiredSkill|Science|V}}


| totaltraintime=111d 12h 15m 40s
| powergrid=550,000 MW
| externallinks=
| cpu=1,060 tf
| highlights1=Can launch Light Fighters
| capacitor=57,800 GJ
 
| highs=5
| launchers=3
| mediums=7
| lows=5
 
| mass=1,270,000,000 kg
| volume=16,250,000 m³
 
| cargohold=2,750 {{m3}}
| extraholdtype=Fuel
| extrahold=8,000 {{m3}}
| extrahold2type=Ship Maintenance Bay
| extrahold2=1,000,000 {{m3}}
| extrahold3type=Fleet Hangar
| extrahold3=10,000 {{m3}}
 
| fighterbay=40,000 {{m3}}
| fightertubes= 2
| lightfightersquadlimit= 2
| heavyfightersquadlimit=
| supportfightersquadlimit=
 
|quote=With enough pressure, any dam can be broken.
|quote_attribution=Korako 'The Rabbit' Kosakami
| info=The Guristas Pirates are never ones to be left behind and the radical ship-design genius of Korako 'The Rabbit' Kosakami was quickly applied to capital ship development as other pirate and outlaw groups rolled out their fleets. The Caiman is a dreadnought that continues the Guristas emphasis on light strike capability among all their ships. Strong shields, together with powerful cruise missile and torpedo systems, round out a dreadnought that reflects the Rabbit's practice of taking Caldari hulls and twisting them to the preference of the Guristas.
| bonuses= <b>Caldari Dreadnought bonuses (per skill level):</b><br>
4% bonus to all shield resistances<br>
'''Gallente Dreadnought bonuses (per skill level):'''<br>
5% bonus to thermal and kinetic XL Cruise, XL Torpedo and Torpedo damage<br>
'''Role Bonus:'''<br>
•&nbsp;Can fit Siege Modules<br>
•&nbsp;Can launch Light Fighters<br>
100% bonus to Fighter damage and hitpoints<br>
5x penalty to Entosis Link duration
 
| structurehp=150,000 HP
 
| armorhp= 107,000 HP
| armorem=50
| armortherm=45
| armorkin=25
| armorexp=10
 
| shieldhp= 185,000 HP
| shieldem=0
| shieldtherm=20
| shieldkin=40
| shieldexp=50
 
| maxvelocity=75 m/sec
| inertia=0.038
| warpspeed=1.5 AU/s
| warptime= 66.9 s
 
| targetrange=115 km
| maxlockedtargets=7
| sigradius=12,000 m
| scanres=75 mm
| sensortype=Gravimetric
| sensorvalue=55 points
 
| reqskills= * {{RequiredSkill|Capital Ships|I}}
** {{RequiredSkill|Advanced Spaceship Command|V}}
*** {{RequiredSkill|Spaceship Command|V}}
* {{RequiredSkill|Caldari Dreadnought|I}}
** {{RequiredSkill|Capital Ships|III}}
*** {{RequiredSkill|Advanced Spaceship Command|V}}
**** {{RequiredSkill|Spaceship Command|V}}
** {{RequiredSkill|Caldari Battleship|III}}
*** {{RequiredSkill|Spaceship Command|IV}}
*** {{RequiredSkill|Caldari Battlecruiser|III}}
**** {{RequiredSkill|Spaceship Command|III}}
**** {{RequiredSkill|Caldari Cruiser|III}}
***** {{RequiredSkill|Spaceship Command|II}}
***** {{RequiredSkill|Caldari Destroyer|III}}
****** {{RequiredSkill|Caldari Frigate|III}}
******* {{RequiredSkill|Spaceship Command|I}}
* {{RequiredSkill|Gallente Dreadnought|I}}
** {{RequiredSkill|Capital Ships|III}}
*** {{RequiredSkill|Advanced Spaceship Command|V}}
**** {{RequiredSkill|Spaceship Command|V}}
** {{RequiredSkill|Gallente Battleship|III}}
*** {{RequiredSkill|Spaceship Command|IV}}
*** {{RequiredSkill|Gallente Battlecruiser|III}}
**** {{RequiredSkill|Spaceship Command|III}}
**** {{RequiredSkill|Gallente Cruiser|III}}
***** {{RequiredSkill|Spaceship Command|II}}
***** {{RequiredSkill|Gallente Destroyer|III}}
****** {{RequiredSkill|Gallente Frigate|III}}
******* {{RequiredSkill|Spaceship Command|I}}
** {{RequiredSkill|Tactical Weapon Reconfiguration|I}}
*** {{RequiredSkill|Advanced Weapon Upgrades|V}}
**** {{RequiredSkill|Weapon Upgrades|V}}
***** {{RequiredSkill|Gunnery|II}}
* {{RequiredSkill|Jump Drive Operation|I}}
** {{RequiredSkill|Science|V}}
** {{RequiredSkill|Navigation|V}}
** {{RequiredSkill|Warp Drive Operation|V}}
*** {{RequiredSkill|Navigation|I}}
| totaltraintime=111d 12h 15m 40s
 
| externallinks=
| highlights1=Can launch Light Fighters
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->


Line 111: Line 131:
------------------------------------------------------------------------------------------->
------------------------------------------------------------------------------------------->


==Summary==
== Summary ==
Staying true to the Guristas philosophy of combining missiles and drones in combat, the ''Caiman'' is unique in that it can command one squadron of light fighters, with the hull bonuses giving this squadron the damage of two, as well as doubling its durability. The ''Caiman'' requires the Caldari and Gallente Dreadnought skills to fly.
Staying true to the Guristas philosophy of combining missiles and drones in combat, the ''Caiman'' is unique in that it can command one squadron of light fighters, with the hull bonuses giving this squadron the damage of two, as well as doubling its durability. The ''Caiman'' requires the Caldari and Gallente Dreadnought skills to fly.


Blueprint copies for this ship can be acquired by destroying Guristas Shipyards in lowsec and nullsec. A large capital fleet is required to accomplish this task. The blueprint itself is stored inside an armored cache that only freighters can pick up.
Blueprint copies for this ship can be acquired from the Insurgency LP stores in Zarzakh or the Guristas FOBs in Insurgency Systems.  


The Caiman is a very rare ship, and only one has ever been destroyed. It was destroyed by Snuffed Out in Otsasai on July 11, 2022.
The Caiman is a very rare ship, and only two have ever been destroyed. One was destroyed by Snuffed Out in Otsasai on July 11, 2022. The second was destroyed by Pandemic Horde on May 1, 2023


==Skills==
== Skills ==
''Further information about additional or recommended skills to pilot {{PAGENAME}} for a specific or it's common role(s) can be written here.''
''Further information about additional or recommended skills to pilot {{PAGENAME}} for a specific or its common role(s) can be written here.''


==Tactics==
== Tactics ==
''No sub-article about {{PAGENAME}} roles or piloting tactics. You can write them here.''
''No sub-article about {{PAGENAME}} roles or piloting tactics. You can write them here.''


==Notes==
== Notes ==
The caiman is a species of large predatory reptile, similar to and closely related to the alligators.
 
== Patch History ==
{{expansion past
|'''Version 25.01 - 2025-05-27''' - ''Legion'' ([https://www.eveonline.com/news/view/legion-expansion-notes Expansion Notes])
* Number of Fighter Tubes increased from 1 to 2.
* Number of Light Fighters supported increased from 1 to 2.
* Shield Hitpoints increased from 150,000 to 185,000 HP.
* Armor Hitpoints decreased from 120,000 to 107,000 HP.
* Fighter Hangar Capacity increased from 25,000 m3 to 40,000 m3.
}}
 
{{ShipsMatrix|expgroup= pirates}}


The caiman is a species of large predatory reptile, similar to and closely related to the alligators.


{{ShipsMatrix|expgroup=pirates}}
[[Category:Ship Database]]
[[Category:Pirate Faction Ships]][[Category:Dreadnoughts]]
[[Category:Pirate Faction Ships]]
[[Category:Pirate Faction Dreadnoughts]]

Latest revision as of 03:23, 30 October 2025

EVE University Database
 
Ship Database
Caiman
Caiman
Caiman
Guristas
Guristas
Guristas
Pirate Faction Dreadnoughts
Phoenix Class
Highlight
Can launch Light Fighters
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
With enough pressure, any dam can be broken.
– Korako 'The Rabbit' Kosakami


The Guristas Pirates are never ones to be left behind and the radical ship-design genius of Korako 'The Rabbit' Kosakami was quickly applied to capital ship development as other pirate and outlaw groups rolled out their fleets. The Caiman is a dreadnought that continues the Guristas emphasis on light strike capability among all their ships. Strong shields, together with powerful cruise missile and torpedo systems, round out a dreadnought that reflects the Rabbit's practice of taking Caldari hulls and twisting them to the preference of the Guristas.

SHIP BONUSES

Caldari Dreadnought bonuses (per skill level):
4% bonus to all shield resistances
Gallente Dreadnought bonuses (per skill level):
5% bonus to thermal and kinetic XL Cruise, XL Torpedo and Torpedo damage
Role Bonus:
• Can fit Siege Modules
• Can launch Light Fighters
100% bonus to Fighter damage and hitpoints
5x penalty to Entosis Link duration

Required Skills
Training Time what's this?
111d 12h 15m 40s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Phoenix
Phoenix
Dreadnoughts Phoenix Class
High Amount of Medium Slots
5 (3/0) 7 5
550,000 MW 990 tf
70 m/sec
2,750 m³
, Karura
?size=128&.png
Karura
Lancer Dreadnoughts Phoenix class
6 (0/3) 7 5
600,000 MW 1050 tf
70 m/s
3,500  m3
, Phoenix Navy Issue
?size=128&.png
Phoenix Navy Issue
Faction Dreadnoughts Phoenix Class
High Amount of Medium Slots
5 (3/0) 8 5
575,000 MW 1,100 tf
70 m/sec
2,750 m³

Ship Attributes

Fittings
Powergrid
powergrid
550,000 MW
CPU
cpu output
1,060 tf
Capacitor
capacitor
57,800 GJ
High
high slots
5
Launchers
launcher slots
3
Turrets
turret slots
0
Medium
medium slots
7
Low
low slots
5
Rig
rigs
3
 
capital
Calibration
calibration
350
Navigation
Max Velocity
max. velocity
75 m/sec
Inertia Modifier
inertia modifier (agility)
0.038
Warp Speed
inertia modifier (agility)
1.5 AU/s
Base Time to Warp
base time to warp
66.9 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Fighters
Fighter Bay Capacity
fighter bay capacity
40,000  m3
Fighter Squad Tubes
fighter squad tubes
2
Light Fighter Squad Limit
light fighter squad limit
2
Targeting
Max Tgt. Range
max. targeting range
115 km
Max Locked Targets
max. locked targets
7
Gravimetric Sensor
Gravimetric sensor strength
55 points
Sig. Radius
signature radius
12,000 m
Scan Res.
scan resolution
75 mm
Structure
Structure Hitpoints
structure hitpoints
150,000 HP
Mass
ship mass
1,270,000,000 kg
Volume
ship volume
16,250,000 m³
Cargo Capacity
cargo capacity
2,750  m3
Fuel Capacity
capacity
8,000  m3
Ship Maintenance Bay Capacity
capacity
1,000,000  m3
Fleet Hangar Capacity
capacity
10,000  m3
Armor
Armor Hitpoints
armor hitpoints
107,000 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
45
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
185,000 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

Staying true to the Guristas philosophy of combining missiles and drones in combat, the Caiman is unique in that it can command one squadron of light fighters, with the hull bonuses giving this squadron the damage of two, as well as doubling its durability. The Caiman requires the Caldari and Gallente Dreadnought skills to fly.

Blueprint copies for this ship can be acquired from the Insurgency LP stores in Zarzakh or the Guristas FOBs in Insurgency Systems.

The Caiman is a very rare ship, and only two have ever been destroyed. One was destroyed by Snuffed Out in Otsasai on July 11, 2022. The second was destroyed by Pandemic Horde on May 1, 2023

Skills

Further information about additional or recommended skills to pilot Caiman for a specific or its common role(s) can be written here.

Tactics

No sub-article about Caiman roles or piloting tactics. You can write them here.

Notes

The caiman is a species of large predatory reptile, similar to and closely related to the alligators.

Patch History