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Update for Version 23.01 Release 2025-09-09.1 Remove MJD cooldown role bonus. Change Large Projectile Turret falloff bonus. |
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{{Update|Review text for the removal of the MJD cooldown bonus}} | |||
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
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* SHIP ATTRIBUTES SECTION (last update : | * SHIP ATTRIBUTES SECTION (last update : 2025-09-09) | ||
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
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| | | quote=Strength without balance is like a sword without a hand to wield it. | ||
| quote_attribution=Starkmanir martial arts creed | |||
| info=Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today’s warship technology. While being thick-skinned, hard-hitting monsters on their own, they are also able to use Bastion technology. Similar in effect to capital reconfiguration technology, when activated the Bastion module provides resistance to electronic warfare and the ability to withstand enormous amounts of punishment, at the cost of being stationary. | |||
Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today’s warship technology. While being thick-skinned, hard-hitting monsters on their own, they are also able to use Bastion technology. Similar in effect to capital reconfiguration technology, when activated the Bastion module provides resistance to electronic warfare and the ability to withstand enormous amounts of punishment, at the cost of being stationary. | |||
| bonuses= '''Marauders bonuses (per skill level):'''<br> | | bonuses= '''Marauders bonuses (per skill level):'''<br> | ||
5% bonus to Shield Booster and Armor Repairer amount<br> | 5% bonus to Shield Booster and Armor Repairer amount<br> | ||
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'''Minmatar Battleship bonuses (per skill level):'''<br> | '''Minmatar Battleship bonuses (per skill level):'''<br> | ||
7.5% bonus to Large Projectile Turret damage<br> | 7.5% bonus to Large Projectile Turret damage<br> | ||
5% bonus to Large Projectile Turret falloff<br> | |||
'''Role Bonus:'''<br> | '''Role Bonus:'''<br> | ||
100% bonus to Large Projectile Turret damage<br> | 100% bonus to Large Projectile Turret damage<br> | ||
100% bonus to Tractor Beam range and velocity<br> | 100% bonus to Tractor Beam range and velocity<br> | ||
• Can fit Bastion modules | • Can fit Bastion modules | ||
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== Patch History == | == Patch History == | ||
{{Expansion past| | {{Expansion past| | ||
'''Legion Major Update 2025-09-09''' [https://www.eveonline.com/news/view/patch-notes-version-23-01 Patch notes: Version 23.01] Release 2025-09-09.1 | |||
* Removed -70% Micro Jump Drive reactivation cooldown role bonus from all Marauders. | |||
* Vargur: 7.5% Falloff bonus per Minmatar Battleship level reduced to 5%. | |||
'''Revenant expansion - 2024-11-12''' ([https://www.eveonline.com/news/view/revenant-expansion-notes Expansion Notes]) | |||
* Balance Changes - Marauders | * Balance Changes - Marauders | ||
** 100% bonus to Shield Extender hitpoints removed | ** 100% bonus to Shield Extender hitpoints removed | ||