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Citadel update |
Update for patch 2025-03-12.1 |
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
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* SHIP ATTRIBUTES SECTION (last update : 2025-08-27) | |||
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* on editing the attributes, please make sure that you don't | |||
* leave/mistype any tags required. please follow the same | |||
* format below and edit only the values (after the = sign). | |||
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| shipid=11567 | |||
| shipimg=Avatar.jpg | |||
| shipname=Avatar | |||
| class=Titan | |||
| grouping=Titans | |||
| hulltype=Avatar Class | |||
| faction=Amarr Empire | |||
| variations={{Ship|Molok}} | |||
| tech= | |||
| totaltraintime=194d 6h 24m 16s | | powergrid=1,250,000 MW | ||
| cpu=815 tf | |||
| capacitor=125,000 GJ | |||
| highs=8 | |||
| turrets=6 | |||
| launchers=0 | |||
| mediums=5 | |||
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | | lows=8 | ||
| mass=2,400,000,000 kg | |||
| volume=155,000,000 m³ | |||
| cargohold=15,000 m³ | |||
| extraholdtype=Fuel | |||
| extrahold=60,000 m³ | |||
| extrahold2type=Ship Maintenance Bay | |||
| extrahold2=5,000,000 m³ | |||
| extrahold3type=Fleet Hangar | |||
| extrahold3=100,000 m³ | |||
| quote= We are his will manifest. | |||
| quote_attribution= Empress Jamyl Sarum I | |||
| info=Casting his sight on his realm, the Lord witnessed<br>The cascade of evil, the torrents of war.<br>Burning with wrath, He stepped <br>down from the Heavens<br>To judge the unworthy,<br>To redeem the pure.<br><br><i>-The Scriptures, Revelation Verses 2:12</i><br><br> | |||
| bonuses= <b>Amarr Titan bonuses (per skill level):</b><br> | |||
180% bonus to Capital Energy Turret damage<br> | |||
10% reduction in Capital Energy Turret activation cost<br> | |||
10+ bonus to ship warp core strength<br> | |||
<b>Role Bonus:</b><br> | |||
• Can fit Doomsday devices<br> | |||
• Can fit Jump Portal Generator<br> | |||
• Can fit Clone Vat Bay<br> | |||
• Can use three Command Burst modules<br> | |||
200% bonus to Command Burst area of effect range<br> | |||
500% bonus to Armor Plates and Shield Extenders<br> | |||
80% bonus to Sensor Dampener resistance<br> | |||
80% bonus to Weapon Disruption resistance<br> | |||
80% bonus to Stasis effect resistance<br> | |||
80% increase to Remote Electronic Assistance impedance<br> | |||
5x penalty to Entosis Link duration<br> | |||
• Can fit one Phenomena Generator module | |||
| structurehp=390,000 HP | |||
| armorhp=630,000 HP | |||
| armorem=50 | |||
| armortherm=35 | |||
| armorkin=25 | |||
| armorexp=20 | |||
| shieldhp=260,000 HP | |||
| shieldem=0 | |||
| shieldtherm=20 | |||
| shieldkin=40 | |||
| shieldexp=50 | |||
| maxvelocity=80 m/sec | |||
| inertia=0.036 | |||
| warpspeed=1.5 AU/s | |||
| warptime=109.795 s | |||
| targetrange=250.00 km | |||
| maxlockedtargets=8 | |||
| sigradius=22,760 m | |||
|| scanres=75 mm | |||
sensortype=RADAR | |||
| sensorvalue=225 points | |||
| reqskills= * {{RequiredSkill|Capital Ships|V}} | |||
** {{RequiredSkill|Advanced Spaceship Command|V}} | |||
*** {{RequiredSkill|Spaceship Command|V}} | |||
* {{RequiredSkill|Amarr Titan|I}} | |||
** {{RequiredSkill|Capital Ships|V}} | |||
*** {{RequiredSkill|Advanced Spaceship Command|V}} | |||
**** {{RequiredSkill|Spaceship Command|V}} | |||
** {{RequiredSkill|Amarr Battleship|III}} | |||
*** {{RequiredSkill|Spaceship Command|IV}} | |||
*** {{RequiredSkill|Amarr Battlecruiser|III}} | |||
**** {{RequiredSkill|Spaceship Command|III}} | |||
**** {{RequiredSkill|Amarr Cruiser|III}} | |||
***** {{RequiredSkill|Spaceship Command|II}} | |||
***** {{RequiredSkill|Amarr Destroyer|III}} | |||
****** {{RequiredSkill|Amarr Frigate|III}} | |||
******* {{RequiredSkill|Spaceship Command|I}} | |||
** {{RequiredSkill|Leadership|V}} | |||
** {{RequiredSkill|Jump Portal Generation|I}} | |||
*** {{RequiredSkill|Science|V}} | |||
*** {{RequiredSkill|Astrometrics|V}} | |||
**** {{RequiredSkill|Science|III}} | |||
*** {{RequiredSkill|Jump Drive Operation|V}} | |||
**** {{RequiredSkill|Navigation|V}} | |||
**** {{RequiredSkill|Warp Drive Operation|V}} | |||
***** {{RequiredSkill|Navigation|I}} | |||
**** {{RequiredSkill|Science|V}} | |||
| totaltraintime=194d 6h 24m 16s | |||
| wikireferences= | |||
| externallinks= | |||
| highlights1=High Amount of High Slots | |||
| highlights2=High Amount of Low Slots | |||
| highlights3=Has Large Cargohold | |||
| highlights4= | |||
}}</onlyinclude> | |||
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==Summary== | == Summary == | ||
The Avatar is the Amarr Titan. The Avatar is a popular choice for Titan pilots due to it having 8 low slots, allowing it to fit the heaviest armor tank in its class. | The '''Avatar''' is the [[Amarr]] [[Titan]]. The Avatar is a popular choice for Titan pilots due to it having 8 low slots, allowing it to fit the heaviest armor [[tank]] in its class, and the meta favoring armor for big [[capital ship]] fights for many years makes it a default choice. Because of the way that bonuses (especially for damage) work on Titans, having {{Sk|Amarr Titan|V}} is a huge boost to the effectiveness of this hull. {{Sk|Amarr Titan|III}} and under are wholly insufficient [[skills]] to sit in a Titan. | ||
The Avatar's popularity has fallen due to its low DPS relative to other empire titans, and it only being able to fire Em/Thermal, leading to many pilots tanking their ships specifically against these types. Most Alliances will favor having a mix of all empire titans, spreading damage across all damage types. | |||
==Skills== | == Skills == | ||
A pilot sitting in a Titan should have near or complete maxed support skills, along with {{Sk|Amarr Titan}} at IV or V, {{Sk|Capital Energy Turret|V}} for T2 Lasers, and the Capital Energy Turret Specialization of their guns, either {{Sk|Capital Beam Laser Specialization}} or {{Sk|Capital Pulse Laser Specialization}} They should also have {{Sk|Jump Drive Calibration|V}}, doubling your jump range to 6ly. | |||
If the titan pilot is using the ship for [[Jump drives#Bridging|Bridging]] (the act of creating a temporary connection between two systems for fleet members to cross) they should also look into training {{Sk|Jump Portal Generation}}, reducing the Isotope cost of creating a bridge | |||
==Tactics== | == Tactics == | ||
''No sub-article about Avatar roles or piloting tactics. You can write them here.'' | ''No sub-article about Avatar roles or piloting tactics. You can write them here.'' | ||
==Notes== | == Patch History == | ||
{{Expansion past| | |||
'''Version 22.02 - [https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch 2025-03-12.1]''' | |||
* Base warp speed changed to 1.5 AU/s | |||
'''Legion expansion - 2025-05-27''' [https://www.eveonline.com/news/view/legion-expansion-notes Release notes] | |||
* Increased the Titan Armor Plate and Shield Extender role bonus to 500% (from 300%). | |||
'''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-18-04-release Patch Notes]) | |||
:''Surgical Strike will bring Capital survivability more in line with the rest of New Eden [...]'' -[https://www.eveonline.com/news/view/surgical-strike-coming-15-april Surgical Strike Dev Blog] | |||
* Bonus to Armor Plates and Shield Extenders reduced from 500% to 300% (-200%) | |||
}} | |||
== Notes == | |||
''You can write additional notes for Avatar here.'' | ''You can write additional notes for Avatar here.'' | ||
{{ShipsMatrix}} | {{ShipsMatrix}} | ||
[[Category:Ship Database]] | |||
[[Category:Titans]] | |||
Latest revision as of 07:05, 27 August 2025
RELATED UNI-WIKI REFERENCES
|
We are his will manifest.
SHIP BONUSES
Amarr Titan bonuses (per skill level):
Ship Attributes
|
Summary
The Avatar is the Amarr Titan. The Avatar is a popular choice for Titan pilots due to it having 8 low slots, allowing it to fit the heaviest armor tank in its class, and the meta favoring armor for big capital ship fights for many years makes it a default choice. Because of the way that bonuses (especially for damage) work on Titans, having Amarr Titan V is a huge boost to the effectiveness of this hull. Amarr Titan III and under are wholly insufficient skills to sit in a Titan.
The Avatar's popularity has fallen due to its low DPS relative to other empire titans, and it only being able to fire Em/Thermal, leading to many pilots tanking their ships specifically against these types. Most Alliances will favor having a mix of all empire titans, spreading damage across all damage types.
Skills
A pilot sitting in a Titan should have near or complete maxed support skills, along with Amarr Titan at IV or V, Capital Energy Turret V for T2 Lasers, and the Capital Energy Turret Specialization of their guns, either Capital Beam Laser Specialization or Capital Pulse Laser Specialization They should also have Jump Drive Calibration V, doubling your jump range to 6ly.
If the titan pilot is using the ship for Bridging (the act of creating a temporary connection between two systems for fleet members to cross) they should also look into training Jump Portal Generation, reducing the Isotope cost of creating a bridge
Tactics
No sub-article about Avatar roles or piloting tactics. You can write them here.
Patch History
| A long, long time ago... |
|---|
|
Version 22.02 - Patch 2025-03-12.1
Legion expansion - 2025-05-27 Release notes
18.04 Release - Build: 1706308 - 2020-04-15 - "Surgical Strike" Update (Patch Notes)
|
Notes
You can write additional notes for Avatar here.



















