Difference between revisions of "Purifier"

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([BOT] Updated as part of the Fitting-cide removal of fittings from the wiki.)
(explosion velocity update)
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  | info=Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance. <br><br>Developer: Viziam<br><br>Viziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options.
 
  | info=Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance. <br><br>Developer: Viziam<br><br>Viziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options.
  | bonuses=<b>Amarr Frigate bonuses (per skill level):</b><br>10% bonus to Torpedo explosion velocity and flight time<br>20% bonus to Torpedo max velocity<br><b>Covert Ops bonuses (per skill level):</b><br>5% bonus to EM Bomb damage<br>15% bonus to EM Torpedo damage<br><b>Role Bonus:</b><br>99.65% reduction in Torpedo Launcher powergrid requirement<br>50% reduction in Cloaking Devices CPU requirement<br>&bull;&nbsp;No targeting delay after Cloaking Device deactivation<br>&bull;&nbsp;Can fit Covert Ops Cloaking Device, Covert Cynosural Field Generator and Bomb Launcher<br>&bull;&nbsp;Cloak reactivation delay reduced to 15 seconds<br>
+
  | bonuses=<b>Amarr Frigate bonuses (per skill level):</b><br>
 +
10% bonus to Torpedo flight time<br>
 +
15% bonus to Torpedo max velocity<br>
 +
<b>Covert Ops bonuses (per skill level):</b><br>
 +
5% bonus to EM Bomb damage<br>
 +
15% bonus to EM Torpedo damage<br><b>Role Bonus:</b><br>
 +
99.65% reduction in Torpedo Launcher powergrid requirement<br>
 +
50% reduction in Cloaking Devices CPU requirement<br>
 +
&bull;&nbsp;No targeting delay after Cloaking Device deactivation<br>
 +
&bull;&nbsp;Can fit Covert Ops Cloaking Device, Covert Cynosural Field Generator and Bomb Launcher<br>
 +
&bull;&nbsp;Cloak reactivation delay reduced to 15 seconds<br>
 
  | structurehp=450 HP
 
  | structurehp=450 HP
 
  | shieldhp=350 HP
 
  | shieldhp=350 HP
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==Notes==
 
==Notes==
 
''You can write additional notes for Purifier here.''
 
''You can write additional notes for Purifier here.''
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 +
==Patch History==
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{{expansion past|
 +
'''18.11 Explosive Velocity
 +
Published on Tuesday, November  24, 2020'''
 +
 +
* Removed stealth bomber explosion velocity bonus
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* Reduced stealth bomber torpedo max velocity bonus to 15% (was 20%)
 +
 +
}}
  
 
{{ShipsMatrix|expgroup=frigates}}
 
{{ShipsMatrix|expgroup=frigates}}
 
[[Category:Ship Database]][[Category:Covert Ops]]
 
[[Category:Ship Database]][[Category:Covert Ops]]

Revision as of 11:46, 24 November 2020

EVE University Database
 
Ship Database
Purifier
CornerT2h.png
Purifier
Amarr Empire
Amarr Empire
Covert Ops
Inquisitor Class
Highlight
Can Use Covert Ops Cloak
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance.

Developer: Viziam

Viziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options.

SHIP BONUSES

Amarr Frigate bonuses (per skill level):
10% bonus to Torpedo flight time
15% bonus to Torpedo max velocity
Covert Ops bonuses (per skill level):
5% bonus to EM Bomb damage
15% bonus to EM Torpedo damage
Role Bonus:
99.65% reduction in Torpedo Launcher powergrid requirement
50% reduction in Cloaking Devices CPU requirement
• No targeting delay after Cloaking Device deactivation
• Can fit Covert Ops Cloaking Device, Covert Cynosural Field Generator and Bomb Launcher
• Cloak reactivation delay reduced to 15 seconds

Required Skills
Training Time what's this?
23d 23h 27m 40s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Inquisitor
Inquisitor.jpg
Inquisitor
Standard Frigates Inquisitor Class
Icon hi slot.png3 (0/2) Icon mid slot.png2 Icon low slot.png4
Icon powergrid.png51 MW Icon cpu.png135 tf
Icon velocity.png405 m/sec
Icon capacity.png250 m³

Ship Attributes

Fittings
Powergrid
powergrid
45 MW
CPU
cpu output
305 tf
Capacitor
capacitor
355 GJ
High
high slots
5
Launchers
launcher slots
3
Turrets
turret slots
2
Medium
medium slots
3
Low
low slots
3
Rig
rigs
2
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
300 m/sec
Inertia Modifier
inertia modifier (agility)
4.4
Warp Speed
inertia modifier (agility)
4.5 AU/s
Base Time to Warp
base time to warp
9.12 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
60.00 km
Max Locked Targets
max. locked targets
6
RADAR Sensor
RADAR sensor strength
19 points
Sig. Radius
signature radius
40 m
Scan Res.
scan resolution
450 mm
Structure
Structure Hitpoints
structure hitpoints
450 HP
Mass
ship mass
1,495,000 kg
Volume
ship volume
28,100 m³
Cargo Capacity
cargo capacity
260 m³
Armor
Armor Hitpoints
armor hitpoints
600 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
34.375
EXP
explosive resistance
40
Shields
Shield Capacity
shield hitpoints
350 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
47.5
EXP
explosive resistance
62.5


Summary

The Purifier is the Amarr Stealth Bomber. It it best used with EM torpedoes and EM bombs (though when bombing with others it is more important to match bombs than to use the best for yourself).

Skills

While the skills above will allow you to 'fly' the Purifier it is pointless to fly a Stealth Bomber without a covert ops cloaking device (Cloaking IV), or torpedo launchers (Torpedoes I).

Required to function as a Stealth Bomber:

Suggested Skills:

In addition, you will want to get missile launcher skills as high as possible, as well as Bomb Launching skills. These skills include:

Tactics

Like all stealth bombers, the Purifier is designed for surprise attacks against specific targets. A general guide to stealth bombers is available here.

Notes

You can write additional notes for Purifier here.

Patch History