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Cormorant: Difference between revisions

From EVE University Wiki
m Capitalisation error
Line 93: Line 93:
| low2name=Damage Control I
| low2name=Damage Control I
| low2typeID=2046
| low2typeID=2046
| mid1name=Experimental 1MN Afterburner I
| mid1name=1MN Monopropellant Enduring Afterburner
| mid1typeID=6003
| mid1typeID=6003
| mid2name=Limited Adaptive Invulnerability Field I
| mid2name=Limited Adaptive Invulnerability Field I
Line 99: Line 99:
| mid3name=Medium Shield Booster I
| mid3name=Medium Shield Booster I
| mid3typeID=10836
| mid3typeID=10836
| high1name=125mm Prototype Gauss Gun, Antimatter Charge S
| high1name=125mm Railgun II, Antimatter Charge S
| high1typeID=10694
| high1typeID=10680
| charge1name=Antimatter Charge S x2
| charge1name=Antimatter Charge S x1
| charge1typeID=222
| charge1typeID=222
| high2name=125mm Prototype Gauss Gun, Antimatter Charge S
| high2name=125mm Railgun II, Antimatter Charge S
| high2typeID=10694
| high2typeID=10680
| high3name=125mm Prototype Gauss Gun, Antimatter Charge S
| high3name=125mm Railgun II, Antimatter Charge S
| high3typeID=10694
| high3typeID=10680
| high4name=125mm Prototype Gauss Gun, Antimatter Charge S
| high4name=125mm Railgun II, Antimatter Charge S
| high4typeID=10694
| high4typeID=10680
| high5name=125mm Prototype Gauss Gun, Antimatter Charge S
| high5name=125mm Railgun II, Antimatter Charge S
| high5typeID=10694
| high5typeID=10680
| high6name=125mm Prototype Gauss Gun, Antimatter Charge S
| high6name=125mm Railgun II, Antimatter Charge S
| high6typeID=10694
| high6typeID=10680
| high7name=125mm Prototype Gauss Gun, Antimatter Charge S
| high7name=125mm Railgun II, Antimatter Charge S
| high7typeID=10694
| high7typeID=10680
| high8name=open
| high8name=open
| rig1name=open
| rig1name=open
Line 123: Line 123:
| charge4name=open
| charge4name=open
| charge5name=open
| charge5name=open
| drone1name=open
| drone2name=open
| drone3name=open
| drone4name=open
| drone5name=open
| skills=
| skills=
| showSKILLS=N
| showSKILLS=N
| notes=Pulse the Medium Shield Booster to conserve cap. Warp off if things get dicey.
| notes=Contact White 0rchid if this fit is outdated
| showNOTES=N
| showNOTES=N
| difficulty=0
| difficulty=1
| warsop=A
| warsop=A
| warsopReason=
| warsopReason=
| version=PHOEBE 1.0
| version=PARALLAX 1.0
| showTOC=Y
| showTOC=Y
| shipDNA=16238:9944;1:2046;1:6003;1:9632;1:10836;1:10694;7:222;2::
| shipDNA=16238:9944;1:2046;1:6003;1:9632;1:10836;1:10680;7:222;1::
| fleetup=
| fleetup=
}}{{ShipFitting
}}{{ShipFitting
| ship=Cormorant
| ship=Cormorant
| shipTypeID=16238
| shipTypeID=16238
| fitName=Salvager
| fitName=Longbow
| fitID=Salvager
| fitID=Longbow
| high1name=Small Tractor Beam I
| low1name=Magnetic Field Stabilizer II
| high1typeID=24348
| low1typeID=10190
| high2name=Small Tractor Beam I
| low2name=Micro Auxiliary Power Core I
| high2typeID=24348
| low2typeID=11563
| high3name=Small Tractor Beam I
| mid1name=5MN Y-T8 Compact Microwarpdrive
| high3typeID=24348
| high4name=Small Tractor Beam I
| high4typeID=24348
| high5name=Salvager I
| high5typeID=25861
| high6name=Salvager I
| high6typeID=25861
| high7name=Salvager I
| high7typeID=25861
| high8name=Salvager I
| high8typeID=25861
| mid1name=1MN Microwarpdrive I
| mid1typeID=434
| mid2name=Cap Recharger I
| mid2typeID=1195
| mid3name=Cap Recharger I
| mid3typeID=1195
| low1name=Expanded Cargohold II
| low1typeID=1319
| low2name=Expanded Cargohold II
| low2typeID=1319
| charge1name=open
| charge2name=open
| charge3name=open
| charge4name=open
| charge5name=open
| rig1name=Small Salvage Tackle I
| rig1typeID=31083
| rig2name=Small Salvage Tackle I
| rig2typeID=31083
| rig3name=Small Salvage Tackle I
| rig3typeID=31083 
| difficulty=1
| warsop=
| warsopReason=
| version=PHOEBE 1.0
| shipDNA=16238:24348;4:25861;4:434;1:1195;2:1319;2:31083;3:::::
| skills=Afterburner III </li><li> Caldari Destroyer I </li><li> High Speed Maneuvering I </li><li> Navigation III </li><li> Armor Rigging I </li><li> Energy Grid Upgrades III </li><li> Jury Rigging III </li><li> Salvaging I
|recommended3= Caldari Frigate III <br> Hull Upgrades II <br> Mechanics III <br> Science III
| notes=With one Expanded Cargohold II, it will hold enough to clear up virtually all L1 and L2 missions in a single trip. For bigger missions you might have to make multiple trips. Alternatively, you can place all the loot and salvage into a jetcan and come back to pick it up in an industrial.</li><li>With the Cap Rechargers you shouldn't have problem with cap even under intense use. Even if it runs out of cap, it should regenerate very quickly.
}}{{ShipFitting
| ship=Cormorant
| shipTypeID=16238
| fitName=Fleet Sniper Corm
| fitID=Fleet-Sniper-Corm
| low1name=Fourier Transform Tracking Program
| low1typeID=6325
| low2name=Magnetic Field Stabilizer II
| low2typeID=10190
| mid1name=Limited 1MN Microwarpdrive I
| mid1typeID=5973
| mid1typeID=5973
| mid2name=F-90 Positional Sensor Subroutines, Targeting Range Script
| mid2name=Sensor Booster II, Targeting Range Script
| mid2typeID=6160
| mid2typeID=1952
| charge1name=Targeting Range Script x1
| charge1name=Targeting Range Script x1
| charge1typeID=29009
| charge1typeID=29009
| mid3name=Tracking Computer II, Optimal Range Script
| mid3name=Sensor Booster II, Targeting Range Script
| mid3typeID=1978
| mid3typeID=1952
| charge2name=Optimal Range Script x1
| charge2typeID=28999
| high1name=150mm Railgun II, Spike S
| high1name=150mm Railgun II, Spike S
| high1typeID=3074
| high1typeID=3074
| charge3name=Spike S x2
| charge2name=Spike S x1
| charge3typeID=12618
| charge2typeID=12618
| high2name=150mm Railgun II, Spike S
| high2name=150mm Railgun II, Spike S
| high2typeID=3074
| high2typeID=3074
Line 224: Line 167:
| high7name=150mm Railgun II, Spike S
| high7name=150mm Railgun II, Spike S
| high7typeID=3074
| high7typeID=3074
| rig1name=Small Auxiliary Thrusters I
| rig1name=Small Hybrid Collision Accelerator I
| rig1typeID=31105
| rig1typeID=31538
| rig2name=Small Ionic Field Projector I
| rig2name=Small Hybrid Locus Coordinator I
| rig2typeID=31274
| rig2typeID=31562
| rig3name=Small Ionic Field Projector I
| rig3name=Small Hybrid Locus Coordinator I
| rig3typeID=31274
| rig3typeID=31562
| charge4name=Scan Resolution Script x1
| charge4typeID=29011
| charge5name=Tracking Speed Script x1
| charge5typeID=29001
| charge6name=Caldari Navy Antimatter Charge S x1
| charge6typeID=23009
| high8name=open
| high8name=open
| drone1name=open
| charge3name=open
| drone2name=open
| charge4name=open
| drone3name=open
| charge5name=open
| drone4name=open
| skills=
| drone5name=open
| showSKILLS=N
| notes=Contact White 0rchid if this fit is outdated
| showNOTES=N
| difficulty=1
| warsop=A
| warsopReason=
| version=PARALLAX 1.0
| showTOC=Y
| shipDNA=16238:10190;1:11563;1:5973;1:1952;2:29009;1:3074;7:12618;1:31538;1:31562;2::
| fleetup=
}}{{ShipFitting
| ship=Cormorant
| shipTypeID=16238
| fitName=Blaster Facemelt
| fitID=Blaster-Facemelt
| low1name=Magnetic Field Stabilizer II
| low1typeID=10190
| low2name=Damage Control II
| low2typeID=2048
| mid1name=1MN Afterburner II
| mid1typeID=438
| mid2name=Warp Scrambler II
| mid2typeID=448
| mid3name=Stasis Webifier II
| mid3typeID=527
| high1name=Light Neutron Blaster II, Void S
| high1typeID=3178
| charge1name=Void S x1
| charge1typeID=12612
| high2name=Light Neutron Blaster II, Void S
| high2typeID=3178
| high3name=Light Neutron Blaster II, Void S
| high3typeID=3178
| high4name=Light Neutron Blaster II, Void S
| high4typeID=3178
| high5name=Light Neutron Blaster II, Void S
| high5typeID=3178
| high6name=Light Neutron Blaster II, Void S
| high6typeID=3178
| high7name=Light Neutron Blaster II, Void S
| high7typeID=3178
| high8name=Small Gremlin Compact Energy Neutralizer
| high8typeID=4477
| rig1name=Small Hybrid Collision Accelerator I
| rig1typeID=31538
| rig2name=Small Hybrid Burst Aerator I
| rig2typeID=31526
| rig3name=open
| charge2name=open
| charge3name=open
| charge4name=open
| charge5name=open
| skills=
| skills=
| showSKILLS=N
| showSKILLS=N
| notes=Get a bunch of friends in these, warp to fights at 70km and try to alpha stuff.
| notes=Contact White 0rchid if this fit is outdated
| showNOTES=N
| showNOTES=N
| difficulty=1
| difficulty=1
| warsop=A
| warsop=A
| warsopReason=
| warsopReason=
| version=PHOEBE 1.0
| version=PARALLAX 1.0
| showTOC=Y
| showTOC=Y
| shipDNA=16238:6325;1:10190;1:5973;1:6160;1:29009;1:1978;1:28999;1:3074;7:12618;2:31105;1:31274;2:29011;1:29001;1:23009;1::
| shipDNA=16238:10190;1:2048;1:438;1:448;1:527;1:3178;7:12612;1:4477;1:31538;1:31526;1::
| fleetup=
| fleetup=
}}
}}