Difference between revisions of "Ishtar"

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(Added quote introduced in the Revenant expansion (2024-11-12). Updated description to reflect changes made in Revenant.)
 
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
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<!-----------------------------------------------------------
<!-----------------------------------------------------------
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* SHIP ATTRIBUTES SECTION (last update : 2019-10-15)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
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* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
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* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=12005
+
| shipimg=Ishtar.jpg
|shipid=12005
+
| shipname=Ishtar
|shipimg=Ishtar.jpg
+
| class=Heavy Assault Cruiser
|shipname=Ishtar
+
| grouping=Heavy Assault Cruisers
|caption=Ishtar
+
| hulltype=Vexor Class
|class=Heavy Assault Ship
+
| faction=Gallente Federation  
|grouping=Heavy Assault Ships
+
| variations={{Ship|Guardian-Vexor}},{{Ship|Vexor Navy Issue}},{{Ship|Vexor}}
|hulltype=Vexor Class
+
| tech=2  
|faction=Gallente Federation
+
| powergrid=740 MW
|race=Gallente
+
| cpu=340 tf
|roles=unspecified
+
| capacitor=1,400 GJ
|variations={{Ship|Vexor}}, {{Ship|Vexor Navy Issue}}, {{Ship|Guardian-Vexor}}
+
| highs=4
|tech=2
+
| turrets=4
+
| launchers=0
|ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
+
| mediums=4
+
| lows=6
|powergrid=780 MW
+
| mass=10,600,000 kg
|cpu=340 tf
+
| volume=115,000
|capacitor=1,400 GJ
+
| cargohold=560 m³
|highs=4
+
| dronebay=375
|turrets=4
+
| bandwidth=125 Mbit/sec
|launchers=0
+
| quote=Robotic superiority ready for your command.
|mediums=5
+
| quote_attribution=CreoDron marketing department
|lows=5
+
| info=While not endowed with as much pure firepower as other ships of its category, the Ishtar is more than able to hold its own by virtue of its tremendous capacity for drones and its unique hard-coded drone-control subroutines.
 
|mass=11,100,000 kg
 
|volume=115,000 m&#179;
 
|cargohold=460 m&#179;
 
 
|dronebay=375 m&#179;
 
|bandwidth=125 Mbit/sec
 
 
|info=While not endowed with as much pure firepower as other ships of its category, the Ishtar is more than able to hold its own by virtue of its tremendous capacity for drones and its unique hard-coded drone-control subroutines.<br><br>Developer: CreoDron<br><br>Touted as "the Ishkur's big brother," the Ishtar design is the furthest CreoDron have ever gone towards creating a completely dedicated drone carrier.  At various stages in its development process plans were made to strengthen the vessel in other areas, but ultimately the CreoDron engineers' fascination with pushing the drone carrier envelope overrode all other concerns.
 
 
|bonuses=<b>Role Bonus:</b><br>50% reduction in MicroWarpdrive signature radius penalty. <br><b>Gallente Cruiser Bonuses:</b><br>7.5% bonus to Heavy Drone max velocity and tracking and 10% bonus to Drone hitpoints and damage. <br><b>Heavy Assault Cruiser Bonuses:</b><br>5 km bonus to Drone operation range per level and 7.5% bonus to Sentry Drone optimal range and tracking speed.
 
  
+
Touted as "the Ishkur's big brother," the Ishtar design is the furthest CreoDron have ever gone towards creating a completely dedicated drone carrier. At various stages in its development process plans were made to strengthen the vessel in other areas, but ultimately the CreoDron engineers' fascination with pushing the drone carrier envelope overrode all other concerns.
|structurehp=2,300 HP
+
| bonuses= <b>Heavy Assault Cruisers bonuses (per skill level):</b><br>
|shieldhp=1,400 HP |shieldem=0 |shieldexp=50 |shieldkin=85 |shieldtherm=60
+
5000m bonus to Drone operation range<br>
|armorhp=1,600 HP |armorem=50 |armorexp=10 |armorkin=84 |armortherm=68
+
5% bonus to Sentry Drone optimal range and tracking speed<br>
+
'''Gallente Cruiser bonuses (per skill level):'''<br>
|maxvelocity=195 m/s
+
7.5% bonus to Heavy Drone max velocity and tracking speed<br>
|inertia=0.59
+
10% bonus to Light, Medium, and Heavy Drone hit points and damage<br>
|warpspeed=3.8 AU/s
+
5% bonus to Sentry Drone hit points and damage<br>
|warptime=9.07 s
+
'''Role Bonus:'''<br>
+
•&nbsp;Can fit Assault Damage Controls<br>
|targetrange=80 km
+
| structurehp=2,300 HP
|sigradius=145 m
+
| shieldhp=1,400 HP
|maxlockedtargets=7
+
| shieldem=0
|sensortype=Magnetometric
+
| shieldexp=50
|sensorvalue=16 points
+
| shieldkin=85
|scanres=294 mm
+
| shieldtherm=60
+
| armorhp=1,600 HP
|reqskills=*Gallente Cruiser V<small>29d 15h 6m</small>
+
| armorem=50
**Spaceship Command III<small>4h 26m</small>
+
| armorexp=10
**Gallente Frigate IV<small>2d 2h 17m</small>
+
| armorkin=83.75
*Heavy Assault Ships I<small>50m</small>
+
| armortherm=67.5
**Weapon Upgrades V<small>11d 20h 26m</small>
+
| maxvelocity=175 m/sec
**Spaceship Command V<small>5d 22h 13m</small>
+
| inertia=0.565
**Assault Ships IV<small>4d 4h 34m</small>
+
| warpspeed=4.5 AU/s
|totaltraintime=53d 21h 54m
+
| warptime=8.3 s
+
| targetrange= 60 km
|forumlinks=
+
| sigradius=145 m
|wikireferences=
+
| maxlockedtargets=7
|externallinks=[http://wiki.eveonline.com/en/wiki/Ishtar Ishtar on Eve Online Wiki]<br>
+
| sensortype=Magnetometric
+
| sensorvalue=23 points
|highlights1=
+
| scanres=294 mm
|highlights2=
+
| reqskills=*{{RequiredSkill|Gallente Cruiser|V}}
|highlights3=
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** {{RequiredSkill|Spaceship Command|II}}
|highlights4=
+
** {{RequiredSkill|Gallente Destroyer|III}}
 +
*** {{RequiredSkill|Gallente Frigate|III}}
 +
**** {{RequiredSkill|Spaceship Command|I}}
 +
* {{RequiredSkill|Heavy Assault Cruisers|I}}
 +
** {{RequiredSkill|Energy Grid Upgrades|V}}
 +
*** {{RequiredSkill|Power Grid Management|II}}
 +
*** {{RequiredSkill|Science|I}}
 +
** {{RequiredSkill|Weapon Upgrades|V}}
 +
*** {{RequiredSkill|Gunnery|II}}
 +
** {{RequiredSkill|Spaceship Command|V}}
 +
** {{RequiredSkill|Capacitor Management|IV}}
 +
*** {{RequiredSkill|Power Grid Management|III}}
  
 +
| totaltraintime=63d 9h 37m 40s
 +
| externallinks=
 
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}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
  
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==Summary==
+
== Summary ==
One of the best cruiser class ships, the Ishtar can deal some serious damage with drones with a good tank. The Ishtar has the bandwidth to field a full flight of heavy or sentry drones, and with Heavy Assault Ships 4 it has a 325m3 drone bay, allowing it to carry several different drone flights. With a balanced 5 mid, 5 low slot layout the Ishtar can be shield or armor tanked. Without refitting the Ishtar can deploy sentry drones and snipe, or heavy drones and brawl up close, while carrying light and medium drones to deal with smaller ships. The Ishtar has no bonuses to weapons, so its highs are free to use drone link augmentors, cap warfare, or guns to add DPS.
+
The '''Ishtar''' can deal some serious drone damage and maintain a good tank. Though only cruiser-sized, the Ishtar has the bandwidth to field a full flight of heavy or sentry drones, and it has a 375{{m3}} drone bay, allowing it to carry several different drone flights for tactical flexibility.
  
==Skills==
+
Pilot should note that the Ishtar is not exactly a straight upgrade from its base hull, the [[Vexor]]. The Ishtar has more bonuses, but ''all'' of those bonuses apply to drones of one kind or another, while the Vexor has one bonus to drones and one bonus to hybrid turrets. The Vexor's damage ceiling in a blaster brawling fit is very high. What the Ishtar offers beyond the Vexor's capabilities is the capacity to use full flights of heavy or sentry drones.
''Further information about additional or recommended skills to pilot Ishtar for a specific or it's common role(s) can be written here.''
 
  
==Fitting==
+
With no turret bonuses, the high slots on the Ishtar can be used for [[capacitor warfare]] or [[salvaging]], or fitted with projectile turrets for additional (unbonused but capacitor-free) DPS.
  
{{ShipFitting|
+
== Skills ==
ship=Ishtar|
+
The Ishtar is primarily a drone boat. It deserves T2 drones, and since most of its DPS comes from drones, [[Drones#Skills|decent drone skills]] are required to fly the ship to its full potential. Like other HACs, the Ishtar has tight fitting requirements, and pilots should brush up their [[fitting skills]]; like other HACs, it should also be given a T2 tank.
shipTypeID=12005|
 
fitName=PvE Basic Set-up|
 
fitID=PvE-Basic-Set-up|
 
high1name=Heavy Electron Blaster II|
 
high1typeID=3130|
 
high2name=Heavy Electron Blaster II|
 
high2typeID=3130|
 
high3name=Heavy Electron Blaster II|
 
high3typeID=3130|
 
high4name=Core Probe Launcher I|
 
high4typeID=17938|
 
high5name=open|
 
mid1name=Experimental 10MN Afterburner I|
 
mid1typeID=6005|
 
mid2name=Drone Navigation Computer II|
 
mid2typeID=24417|
 
mid3name=Omnidirectional Tracking Link II|
 
mid3typeID=24438|
 
mid4name=Cap Recharger II|
 
mid4typeID=2032|
 
mid5name=Data Analyzer II|
 
mid5typeID=30834|
 
low1name=Damage Control II|
 
low1typeID=2048|
 
low2name=1600mm Reinforced Steel Plates II|
 
low2typeID=20353|
 
low3name=Energized Adaptive Nano Membrane II|
 
low3typeID=11269|
 
low4name=Medium Armor Repairer II|
 
low4typeID=3530|
 
low5name=Drone Damage Amplifier II|
 
low5typeID=4405|
 
drone1name=Hammerhead II x5|
 
drone1typeID=2185|
 
drone2name=Ogre II x5|
 
drone2typeID=2446|
 
drone3name=Hobgoblin II x5|
 
drone3typeID=2456|
 
drone4name=Salvage Drone I x5|
 
drone4typeID=32787|
 
drone5name=Vespa EC-600 x5|
 
drone5typeID=23705|
 
charge1name=Caldari Navy Thorium Charge M x1|
 
charge1typeID=23031|
 
charge2name=Core Scanner Probe I x1|
 
charge2typeID=30013|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Medium Ancillary Current Router I|
 
rig1typeID=31360|
 
rig2name=Medium Anti-Explosive Pump I|
 
rig2typeID=31011|
 
difficulty=0|
 
warsop=A|
 
warsopReason=|
 
version=ODY 1.1|
 
shipDNA=12005:3130;3:17938;1:2032;1:6005;1:24417;1:24438;1:30834;1:2048;1:3530;1:4405;1:11269;1:20353;1:31011;1:31360;1:2185;5:2446;5:2456;5:23705;5:32787;5:23031;1:30013;1::|
 
skills=|
 
notes=An older basic set-up to do Radar sites updated for Odyssey 1.1.</li><li>Can be switched to Magnetometric sites by changing the Codebreaker by an Analyzer.</li><li>The blasters are used mostly to get rid of frigates or drones that get too close.</li><li>As fitted, with all skills at V and before fleet boost, this ship has 41.6 K EHP, flies at 521 m/s (665 m/s with AB overheated) and align in 9.2 s (6.8 s with AB off). The capacitor is stable.</li><li>Damage varies between 685 at 2.6 + 3.8 km with Caldari Navy Thorium and Ogre II drone to 292 at 85 km with Hammerhead II drones. </li><li>Switch drones according to the target ship size. Good drone skills are required to fly this properly.}}
 
  
{{ShipFitting|
+
== Tactics ==
ship=Ishtar|
+
''No sub-article about {{PAGENAME}} roles or piloting tactics. You can write them here.''
shipTypeID=12005|
 
fitName=PvP Sniping|
 
fitID=PvP-Sniping|
 
high1name=Drone Link Augmentor II|
 
high1typeID=24427|
 
high2name=Medium Unstable Power Fluctuator I|
 
high2typeID=16471|
 
high3name=open|
 
high4name=open|
 
high5name=open|
 
mid1name=Experimental 10MN Microwarpdrive I|
 
mid1typeID=5975|
 
mid2name=Omnidirectional Tracking Link II|
 
mid2typeID=24438|
 
mid3name=Omnidirectional Tracking Link II|
 
mid3typeID=24438|
 
mid4name=F-90 Positional Sensor Subroutines|
 
mid4typeID=6160|
 
mid5name=Conjunctive Magnetometric ECCM Scanning Array I|
 
mid5typeID=20236|
 
low1name=Damage Control II|
 
low1typeID=2048|
 
low2name=1600mm Reinforced Steel Plates II|
 
low2typeID=20353|
 
low3name=Energized Adaptive Nano Membrane II|
 
low3typeID=11269|
 
low4name=Drone Damage Amplifier II|
 
low4typeID=4405|
 
low5name=Drone Damage Amplifier II|
 
low5typeID=4405|
 
drone1name=Garde II x5|
 
drone1typeID=28211|
 
drone2name=Hobgoblin II x5|
 
drone2typeID=2456|
 
drone3name=Hammerhead II x5|
 
drone3typeID=2185|
 
drone4name=Vespa EC-600 x5|
 
drone4typeID=23705|
 
drone5name=Curator II x5|
 
drone5typeID=28213|
 
charge1name=Scan Resolution Script x1|
 
charge1typeID=29011|
 
charge2name=open|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Medium Sentry Damage Augmentor I|
 
rig1typeID=32083|
 
rig2name=Medium Sentry Damage Augmentor I|
 
rig2typeID=32083|
 
difficulty=2|
 
warsop=A|
 
warsopReason=|
 
version=ODY 1.1|
 
shipDNA=12005:16471;1:24427;1:5975;1:6160;1:20236;1:24438;2:2048;1:4405;2:11269;1:20353;1:32083;2:2185;5:2456;5:23705;5:28211;5:28213;5:29011;1::|
 
skills=|
 
notes=A snipping fit that can project damage to 109 km. The ECCM module can be replaced to taste, but the minimum anount of CPU left without implants limit choices. With implants, a Remote Sensor Dampener might be useful. Updated for Odyssey 1.1.</li><li>As fitted, with all skills at V and before fleet boost, this ship has 37.8 K EHP, flies at 1452 m/s (2056 m/s with MWD overheated) and align in 9.2 s (6.8 s with MWD off). The capacitor is stable.</li><li>Damage varies between 722 dps at 62.8 + 12 km with Garde II sentries to 587 at 109 km (max drone control range) with Curator II sentries.}}
 
  
==Tactics==
+
== Notes ==
''No sub-article about Ishtar roles or piloting tactics. You can write them here.''
+
In Mesopotamian mythology, Ishtar was the goddess of love and war. Also known as [[Astarte]].
 +
 
 +
== Patch History ==
 +
{{Expansion past
 +
|'''2022-11-08''' Version 20.10 [https://www.eveonline.com/news/view/patch-notes-version-20-10#ships Patch notes] [https://www.eveonline.com/news/view/uprising-expansion-now-live News: Uprising Expansion]
 +
* Heavy Assault Cruiser rebalance
 +
*# Reduce heavy HAC dominance in fleet combat which has persisted since their 2017 balance pass.
 +
*# Make room for other ship types to step into the spotlight, such as battleships.
 +
*# Not nerf HACs into oblivion - find and retain healthy use-cases.
 +
*# Maintain HAC identity as a high-damage / heavy tank ship option.
 +
 
 +
'''19.01 Release - 2020-2-23''' - ''"Bastions of War" update'' ([https://www.eveonline.com/article/qo7pm1/patch-notes-version-19-01 Patch Notes])
 +
* MWD bloom bonus removed from heavy assault cruisers.
  
==Notes==
+
'''October 2019 Release - 2019-10-15.1'''
In Mesopotamian mythology, Ishtar was the goddess of love and war. Also known as [[Astarte]].
+
 
 +
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
 +
 
 +
* Warp Speed increased from 3.3 AU/s to 4.5 AU/s (+1.2 AU/s)
 +
}}
 +
 
 +
{{ShipsMatrix|expgroup=cruisers}}
  
{{ShipsMatrix}}
+
[[Category:Ship Database]]
[[Category:Database]][[Category:Ship Database]][[Category:Heavy Assault Ships]]
+
[[Category:Heavy Assault Cruisers]]

Latest revision as of 21:54, 16 November 2024

EVE University Database
 
Ship Database
Ishtar
CornerT2h.png
Ishtar
Gallente Federation
Gallente Federation
Heavy Assault Cruisers
Vexor Class
RELATED UNI-WIKI REFERENCES
Robotic superiority ready for your command.
– CreoDron marketing department


While not endowed with as much pure firepower as other ships of its category, the Ishtar is more than able to hold its own by virtue of its tremendous capacity for drones and its unique hard-coded drone-control subroutines.

Touted as "the Ishkur's big brother," the Ishtar design is the furthest CreoDron have ever gone towards creating a completely dedicated drone carrier. At various stages in its development process plans were made to strengthen the vessel in other areas, but ultimately the CreoDron engineers' fascination with pushing the drone carrier envelope overrode all other concerns.

SHIP BONUSES

Heavy Assault Cruisers bonuses (per skill level):
5000m bonus to Drone operation range
5% bonus to Sentry Drone optimal range and tracking speed
Gallente Cruiser bonuses (per skill level):
7.5% bonus to Heavy Drone max velocity and tracking speed
10% bonus to Light, Medium, and Heavy Drone hit points and damage
5% bonus to Sentry Drone hit points and damage
Role Bonus:
• Can fit Assault Damage Controls

Required Skills
Training Time what's this?
63d 9h 37m 40s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Guardian-Vexor
Guardian-Vexor.jpg
CornerTFs.png
Guardian-Vexor
Special Edition Cruisers Vexor Class
Icon hi slot.png5 (1/5) Icon mid slot.png4 Icon low slot.png5
Icon powergrid.png725 MW Icon cpu.png400 tf
Icon velocity.png180 m/sec
Icon capacity.png480 m³
,Vexor Navy Issue
Vexor Navy Issue.jpg
CornerTFs.png
Vexor Navy Issue
Faction Cruisers Vexor Class
Icon hi slot.png4 (0/3) Icon mid slot.png4 Icon low slot.png6
Icon powergrid.png850 MW Icon cpu.png350 tf
Icon velocity.png210 m/sec
Icon capacity.png460 m³
,Vexor
Vexor.jpg
Vexor
Standard Cruisers Vexor Class
Icon hi slot.png4 (0/4) Icon mid slot.png4 Icon low slot.png5
Icon powergrid.png700 MW Icon cpu.png300 tf
Icon velocity.png195 m/sec
Icon capacity.png480 m³

Ship Attributes

Fittings
Powergrid
powergrid
740 MW
CPU
cpu output
340 tf
Capacitor
capacitor
1,400 GJ
High
high slots
4
Launchers
launcher slots
0
Turrets
turret slots
4
Medium
medium slots
4
Low
low slots
6
Rig
rigs
2
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
175 m/sec
Inertia Modifier
inertia modifier (agility)
0.565
Warp Speed
inertia modifier (agility)
4.5 AU/s
Base Time to Warp
base time to warp
8.3 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
375 m³
Drone Bandwidth
drone bandwidth
125 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
60 km
Max Locked Targets
max. locked targets
7
Magnetometric Sensor
Magnetometric sensor strength
23 points
Sig. Radius
signature radius
145 m
Scan Res.
scan resolution
294 mm
Structure
Structure Hitpoints
structure hitpoints
2,300 HP
Mass
ship mass
10,600,000 kg
Volume
ship volume
115,000 m³
Cargo Capacity
cargo capacity
560 m³
Armor
Armor Hitpoints
armor hitpoints
1,600 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
67.5
KIN
kinetic resistance
83.75
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
1,400 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
60
KIN
kinetic resistance
85
EXP
explosive resistance
50


Summary

The Ishtar can deal some serious drone damage and maintain a good tank. Though only cruiser-sized, the Ishtar has the bandwidth to field a full flight of heavy or sentry drones, and it has a 375 m3 drone bay, allowing it to carry several different drone flights for tactical flexibility.

Pilot should note that the Ishtar is not exactly a straight upgrade from its base hull, the Vexor. The Ishtar has more bonuses, but all of those bonuses apply to drones of one kind or another, while the Vexor has one bonus to drones and one bonus to hybrid turrets. The Vexor's damage ceiling in a blaster brawling fit is very high. What the Ishtar offers beyond the Vexor's capabilities is the capacity to use full flights of heavy or sentry drones.

With no turret bonuses, the high slots on the Ishtar can be used for capacitor warfare or salvaging, or fitted with projectile turrets for additional (unbonused but capacitor-free) DPS.

Skills

The Ishtar is primarily a drone boat. It deserves T2 drones, and since most of its DPS comes from drones, decent drone skills are required to fly the ship to its full potential. Like other HACs, the Ishtar has tight fitting requirements, and pilots should brush up their fitting skills; like other HACs, it should also be given a T2 tank.

Tactics

No sub-article about Ishtar roles or piloting tactics. You can write them here.

Notes

In Mesopotamian mythology, Ishtar was the goddess of love and war. Also known as Astarte.

Patch History