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Proteus: Difference between revisions

From EVE University Wiki
Corrected base align time. Updated to account for the warp speed changes. Added patch history up to the July 2017 release.
(finally) added subsystems table.
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==Summary==
==Summary==
2017 Updated:
2017 Updated:
The Proteus is the Gallente [[Strategic Cruiser]]. It is, by a wide margin, the least popular T3 cruiser in [[Known Space]]. This is due to a number of reasons, including limited mid slots (you can only fit a ''maximum'' of four), and the sometimes odd bonuses of its subsystems.  
The '''Proteus''' is the Gallente [[Strategic Cruiser]]. It is, by a wide margin, the least popular T3 cruiser in [[Known Space]]. This is due to a number of reasons, including limited mid slots (you can only fit a ''maximum'' of four), and the sometimes odd bonuses of its subsystems.  


It is not a good choice for [[missions]], due to its limited range with blasters and poor tracking with railguns. These attributes also prevents it from doing well in [[incursions]]. It has a small number of mid slots compared to other T3s like the [[Loki]] or [[Tengu]], so it has limited ability to fit utility modules like webs. The Proteus has a good niche as a cloaky PvP ganker. Its ability to fit a Covert Ops cloak, high DPS blasters, and an extended range point or scram makes it excellent for decloaking on someone, annihilating them quickly, and escaping before their friends can respond.
It is not a good choice for [[missions]], due to its limited range with blasters and poor tracking with railguns. These attributes also prevents it from doing well in [[incursions]]. It has a small number of mid slots compared to other T3s like the [[Loki]] or [[Tengu]], so it has limited ability to fit utility modules like webs. The Proteus has a good niche as a cloaky PvP ganker. Its ability to fit a Covert Ops cloak, high DPS blasters, and an extended range point or scram makes it excellent for decloaking on someone, annihilating them quickly, and escaping before their friends can respond.
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==Tactics==
==Tactics==
In PvP, the Proteus is normally a brawling ship. Get in close on your enemies, blast them with the high DPS of blasters and broadcast for reps if you're primaried. Use your range-bonused point to stop enemies escaping your grasp (if this is combined with [[Loki]] webs you make a very effective tackling pair). While you are not being shot it can be worth trying to lower your transversal to the target (keeping at range or sitting still) to apply full DPS with Void.
In PvP, the Proteus is normally a brawling ship. Get in close on your enemies, blast them with the high DPS of blasters and broadcast for reps if you're primaried. Use your range-bonused point to stop enemies escaping your grasp (if this is combined with [[Loki]] webs you make a very effective tackling pair). While you are not being shot it can be worth trying to lower your transversal to the target (keeping at range or sitting still) to apply full DPS with Void.
==Subsystems==
Like other Strategic Cruisers, many of the stats of the Proteus are determined by what subsystems are installed. The Proteus requires one susbsystem from each of the Core, Defensive, Offensive, and Propulsion subsystems. Each category has three options, offering different bonuses and stats to the Proteus.
==== [[File:Icon_core_subsystem.png|32px|link=]]  Core ====
{| class="wikitable collapsible collapsed"
! Name !! Gallente Core Subsystems bonus (per skill level) !! Role Bonus !! Additional Base Stats
|-
|  '''{{co|wheat|Augmented Fusion Reactor}}''' || <b>5%</b> bonus to capacitor recharge time<br><b>3%</b> bonus to energy warfare resistance || 20% bonus to ship power output || +2 Mid Slots, +2 Low Slots<br>+50GJ Capacitor Capacity
|-
|  '''{{co|wheat|Electronic Efficiency Gate}}''' || <b>15%</b> bonus to ship sensor strength<br><b>5%</b> bonus to max targeting range<br><b>15%</b> bonus to scan resolution || 25% bonus to ship CPU output || +2 Mid Slots, +2 Low Slots<br>+1 max locked target
|-
|  '''{{co|wheat|Friction Extension Processor}}''' || <b>7.5%</b> bonus to Warp Scrambler and Warp Disruptor range<br><b>15%</b> bonus to the benefits of overheating Warp Scrambler and Warp Disruptor modules<br><b>5%</b> reduction in module damage from overheating ||  || +2 Mid Slots, +2 Low Slots
|}
==== [[File:Icon_defensive_subsystem.png|32px|link=]] Defensive ====
{| class="wikitable collapsible collapsed"
! Name !! Gallente Defensive Subsystems bonus (per skill level) !! Role Bonus !! Additional Base Stats
|-
| '''{{co|wheat|Augmented Plating}}''' || <b>5%</b> bonus to all armor hitpoints<br><b>5%</b> bonus to the benefits of overheating armor hardeners || || +1 Mid Slot, +3 Low Slots<br>+1000 Armor HP<br>+10m Signature Radius
|-
| '''{{co|wheat|Covert Reconfiguration}}''' || <b>10%</b> bonus to Core and Combat Scanner Probe strength<br><b>7.5%</b> bonus to Armor Repairer effectiveness<br>7.5% bonus to the benefits of overheating Armor Repairers || 100% reduction in Cloaking Devices CPU requirement<br>10+ bonus to Relic and Data Analyzer virus strength<br>Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br>Cloak reactivation delay reduced to 5 seconds || +1 High Slot, +1 Mid Slot, +2 Low Slots<br>+300 Shield HP, +600 Hull HP<br>+200GJ Capacitor Capacity<br>+5m Signature Radius<br>+30m3 Cargo Capacity
|-
| '''{{co|wheat|Nanobot Injector}}''' || <b>10%</b> bonus to Armor Repairer effectiveness<br><b>10%</b> bonus to the benefits of overheating Armor Repairers || || +2 Mid Slots, +2 Low Slots<br>+100 Shield HP, +500 Armor HP<br>+300GJ Capacitor Capacity
|}
==== [[File:Icon_offensive_subsystem.png|32px|link=]] Offensive ====
{| class="wikitable collapsible collapsed"
! Name !! Gallente Offensive Subsystems bonus (per skill level) !! Role Bonus !! Additional Base Stats
|-
| '''{{co|wheat|Drone Synthesis Projector}}''' || <b>10%</b> bonus to Medium Hybrid Turret tracking speed<br><b>10%</b> bonus to Drone damage and hitpoints<br><b>5%</b> bonus to Drone velocity and tracking speed || 25% reduction in the PWG and CPU fitting costs of Medium Hybrid Turrets || +6 High Slots, +5 Turret Hardpoints<br>+130 PWG, +40 CPU<br>+100mbit Drone Bandwidth, +250m3 Drone Bay
|-
| '''{{co|wheat|Hybrid Encoding Platform}}''' || <b>10%</b> bonus to Medium Hybrid Turret damage<br><b>10%</b> bonus to Medium Hybrid Turret falloff<br><b>7.5%</b> bonus to Medium Hybrid Turret tracking speed || 25% reduction in the PWG and CPU fitting costs of Medium Hybrid Turrets || +7 High Slots, +6 Turret Hardpoints<br>+330 PWG, +110 CPU<br>+100GJ Capacitor Capacity<br>+25mbit Drone Bandwidth, +50m3 Drone Bay
|-
| '''{{co|wheat|Support Processor}}''' || <b>2%</b> bonus to Armored Command, Information Command, and Skirmish Command burst strength and duration<br><b>5%</b> reduction in Remote Armor Repairer activation cost<br><b>10%</b> bonus to the benefits of overheating Remote Armor Repairer modules || 75% reduction in the PWG and CPU fitting costs of Medium Remote Armor Repairer modules<br>95% reduction in the PWG and CPU fitting costs of Command Burst modules<br>20% bonus to Remote Armor Repairer optimal range<br>1150% bonus to Remote Armor Repairer falloff<br>Can use one Command Burst module<br>50% bonus to Command Burst area of effect range || +7 High Slots, +4 Turret Hardpoints<br>+100GJ Capacitor Capacity<br>+50mbit Drone Bandwidth, +75m3 Drone Bay<br>+1 max locked target"
|}
==== [[File:Icon_propulsion_subsystem.png|32px|link=]] Propulsion ====
{| class="wikitable collapsible collapsed"
! Name !! Gallente Offensive Subsystems bonus (per skill level) !! Role Bonus !! Additional Base Stats
|-
| '''{{co|wheat|Hyperspatial Optimization}}''' || <b>7.5%</b> bonus to ship agility<br><b>10%</b> bonus to warp velocity and acceleration|| || +2 Low Slots
|-
| '''{{co|wheat|Interdiction Nullifier}}''' || <b>10%</b> bonus to warp velocity and acceleration<br><b>15%</b> reduction in capacitor need when initiating warp || Immunity to non-targeted interdiction || +1 Low Slot<br>+0.1 Inertia Modifier<br>-20km Max Targeting Range<br>+20m Signature Radius
|-
| '''{{co|wheat|Localized Injectors}}''' || <b>15%</b> reduction in Afterburner and Microwarpdrive capacitor consumption<br><b>10%</b> bonus to the benefits of overheating Afterburners and Microwarpdrives || || +1 Mid Slot, +1 Low Slot
|}


==Notes==
==Notes==