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Drebin 679 (talk | contribs) →Subsystems: Updated tables to match other T3C subsystem tables (would probably need some extra formatting), separating additional base stats to a separate column, coloring subsystem names, and adding subsystem icons. |
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Like other Strategic Cruisers, many of the stats of the Tengu are determined by what subsystems are installed. The Tengu requires a susbsystem from each of the Core, Defensive, Offensive, and Propulsion subsystems. Each category has three options, offering different bonuses and stats to the Tengu. | Like other Strategic Cruisers, many of the stats of the Tengu are determined by what subsystems are installed. The Tengu requires a susbsystem from each of the Core, Defensive, Offensive, and Propulsion subsystems. Each category has three options, offering different bonuses and stats to the Tengu. | ||
==== Core | ==== [[File:Icon_core_subsystem.png|32px|link=]] Core ==== | ||
{| class="wikitable collapsible collapsed" | {| class="wikitable collapsible collapsed" | ||
|- | |- | ||
! Name !! Caldari Core Systems bonuses (per skill level) !! Role Bonus | ! Name !! Caldari Core Systems bonuses (per skill level) !! Role Bonus !! Additional Base Stats | ||
|- | |- | ||
| Augmented Graviton Reactor || <b>5%</b> bonus to capacitor capacity<br><b>3%</b> bonus to energy warfare resistance|| 20% bonus to ship power output | | '''{{co|wheat|Augmented Graviton Reactor}}''' || <b>5%</b> bonus to capacitor capacity<br><b>3%</b> bonus to energy warfare resistance || 20% bonus to ship power output || +2 mid slots, +2 low slots<br>+50GJ Capacitor | ||
|- | |- | ||
| Electronic Efficiency Gate || <b>15%</b> bonus to ship sensor strength<br><b>5%</b> bonus to max targeting range|| 25% bonus to ship CPU output | | '''{{co|wheat|Electronic Efficiency Gate}}''' || <b>15%</b> bonus to ship sensor strength<br><b>5%</b> bonus to max targeting range || 25% bonus to ship CPU output || +3 Mid Slots, +1 Low Slot<br>+1 max locked target | ||
|- | |- | ||
| Obfuscation Manifold || <b>10%</b> bonus to ECM Target Jammer strength and optimal range<br><b>15%</b> bonus to the benefits of overheating ECM Target Jammer modules<br><b>5%</b> reduction in module damage from overheating|| +3 Mid Slots, +1 Low Slot | | '''{{co|wheat|Obfuscation Manifold}}''' || <b>10%</b> bonus to ECM Target Jammer strength and optimal range<br><b>15%</b> bonus to the benefits of overheating ECM Target Jammer modules<br><b>5%</b> reduction in module damage from overheating || || +3 Mid Slots, +1 Low Slot | ||
|} | |} | ||
==== Defensive | ==== [[File:Icon_defensive_subsystem.png|32px|link=]] Defensive ==== | ||
{| class="wikitable collapsible collapsed" | {| class="wikitable collapsible collapsed" | ||
|- | |- | ||
! Name !! Caldari Defensive Systems bonuses (per skill level) !! Role Bonus | ! Name !! Caldari Defensive Systems bonuses (per skill level) !! Role Bonus !! Additional Base Stats | ||
|- | |- | ||
| Amplification Node || <b>10%</b> bonus to Shield Booster effectiveness<br><b>10%</b> bonus to the benefits of overheating Shield Boosters || +3 Mid Slots, +1 Low Slot<br>+500 Shield HP, +100 Armor HP<br>+300GJ Capacitor Capacity | | '''{{co|wheat|Amplification Node}}''' || <b>10%</b> bonus to Shield Booster effectiveness<br><b>10%</b> bonus to the benefits of overheating Shield Boosters || || +3 Mid Slots, +1 Low Slot<br>+500 Shield HP, +100 Armor HP<br>+300GJ Capacitor Capacity | ||
|- | |- | ||
| Covert Reconfiguration || <b>10%</b> bonus to Core and Combat Scanner Probe strength<br><b>7.5%</b> bonus to Shield Booster effectiveness<br><b>7.5%</b> bonus to the benefits of overheating Shield Boosters||100% reduction in Cloaking Devices CPU requirement<br>10+ bonus to Relic and Data Analyzer virus strength<br>Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br>Cloak reactivation delay reduced to 5 seconds | | '''{{co|wheat|Covert Reconfiguration}} || <b>10%</b> bonus to Core and Combat Scanner Probe strength<br><b>7.5%</b> bonus to Shield Booster effectiveness<br><b>7.5%</b> bonus to the benefits of overheating Shield Boosters|| 100% reduction in Cloaking Devices CPU requirement<br>10+ bonus to Relic and Data Analyzer virus strength<br>Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br>Cloak reactivation delay reduced to 5 seconds || +1 High Slot, +3 Mid Slots<br>+300 Armor HP, +600 Hull HP<br>+200GJ Capacitor Capacity, +5m Signature Radius, +30m3 Cargo Capacity | ||
|- | |- | ||
| Supplemental Screening || | | '''{{co|wheat|Supplemental Screening}} || <b>5%</b> bonus to all shield hitpoints<br><b>5%</b> bonus to the benefits of overheating shield hardeners || || +2 Mid Slots, +2 Low Slots<br>+1000 Shield HP<br>+10m Signature Radius | ||
<b>5%</b> bonus to all shield hitpoints<br> | |||
<b>5%</b> bonus to the benefits of overheating shield hardeners | |||
||+2 Mid Slots, +2 Low Slots<br>+1000 Shield HP<br>+10m Signature Radius | |||
|} | |} | ||
==== Offensive | ==== [[File:Icon_offensive_subsystem.png|32px|link=]] Offensive ==== | ||
{| class="wikitable collapsible collapsed" | {| class="wikitable collapsible collapsed" | ||
|- | |- | ||
! Name !! Caldari Offensive Systems bonuses (per skill level) !! Role Bonus | ! Name !! Caldari Offensive Systems bonuses (per skill level) !! Role Bonus !! Additional Base Stats | ||
|- | |- | ||
| Accelerated Ejection Bay || <b>5%</b> bonus to kinetic Light Missile, Heavy Missile and Heavy Assault Missile damage<br><b>7.5%</b> bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire<br><b>10%</b> bonus to Heavy Missile and Heavy Assault Missile velocity || | | '''{{co|wheat|Accelerated Ejection Bay}}''' || <b>5%</b> bonus to kinetic Light Missile, Heavy Missile and Heavy Assault Missile damage<br><b>7.5%</b> bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire<br><b>10%</b> bonus to Heavy Missile and Heavy Assault Missile velocity || || +7 High Slots, +6 Launcher Hardpoints<br>+190 PWG, +160 CPU | ||
+7 High Slots, +6 Launcher Hardpoints<br>+190 PWG, +160 CPU | |||
|- | |- | ||
| Magnetic Infusion Basin || <b>5%</b> bonus to Medium Hybrid Turret damage<br><b>20%</b> bonus to Medium Hybrid Turret optimal range||25% reduction in the PWG and CPU fitting costs of Medium Hybrid Turrets | | '''{{co|wheat|Magnetic Infusion Basin}}''' || <b>5%</b> bonus to Medium Hybrid Turret damage<br><b>20%</b> bonus to Medium Hybrid Turret optimal range || 25% reduction in the PWG and CPU fitting costs of Medium Hybrid Turrets || +7 High Slots, +6 Turret Hardpoints<br>+420 PWG, +120 CPU<br>+100GJ Capacitor Capacity | ||
|- | |- | ||
| Support Processor || <b>2%</b> bonus to Shield Command, Information Command and Skirmish Command burst strength and duration<br><b>5%</b> reduction in Remote Shield Booster activation cost<br><b>10%</b> bonus to the benefits of overheating Remote Shield Booster modules||75% reduction in the PWG and CPU fitting costs of Medium Remote Shield Booster modules<br>95% reduction in the PWG and CPU fitting costs of Command Burst modules<br>475% bonus to Remote Shield Booster falloff<br>Can use one Command Burst module<br>50% bonus to Command Burst area of effect range | | '''{{co|wheat|Support Processor}}''' || <b>2%</b> bonus to Shield Command, Information Command and Skirmish Command burst strength and duration<br><b>5%</b> reduction in Remote Shield Booster activation cost<br><b>10%</b> bonus to the benefits of overheating Remote Shield Booster modules || 75% reduction in the PWG and CPU fitting costs of Medium Remote Shield Booster modules<br>95% reduction in the PWG and CPU fitting costs of Command Burst modules<br>475% bonus to Remote Shield Booster falloff<br>Can use one Command Burst module<br>50% bonus to Command Burst area of effect range || +7 High Slots, +4 Launcher Hardpoints<br>+100GJ Capacitor Capacity<br>+25mbit Drone Bandwidth, +50m3 Drone Bay<br>+1 max locked target | ||
|} | |} | ||
==== Propulsion | ==== [[File:Icon_propulsion_subsystem.png|32px|link=]] Propulsion ==== | ||
{| class="wikitable collapsible collapsed" | {| class="wikitable collapsible collapsed" | ||
|- | |- | ||
! Name !! Caldari Propulsion Systems bonuses (per skill level) !! Role Bonus | ! Name !! Caldari Propulsion Systems bonuses (per skill level) !! Role Bonus !! Additional Base Stats | ||
|- | |- | ||
| Chassis Optimization || <b>7.5%</b> bonus to ship agility<br><b>3%</b> bonus to max velocity || +1 Mid Slot, +1 Low Slot | | '''{{co|wheat|Chassis Optimization}}''' || <b>7.5%</b> bonus to ship agility<br><b>3%</b> bonus to max velocity || || +1 Mid Slot, +1 Low Slot | ||
|- | |- | ||
| Fuel Catalyst || <b>10%</b> bonus to Afterburner velocity bonus<br><b>10%</b> bonus to the benefits of overheating Afterburners and Microwarpdrives||+2 Mid Slots | | '''{{co|wheat|Fuel Catalyst}}''' || <b>10%</b> bonus to Afterburner velocity bonus<br><b>10%</b> bonus to the benefits of overheating Afterburners and Microwarpdrives || || +2 Mid Slots | ||
|- | |- | ||
| Interdiction Nullifier || <b>10%</b> bonus to warp velocity and acceleration<br><b>15%</b> reduction in capacitor need when initiating warp||Immunity to non-targeted interdiction | | '''{{co|wheat|Interdiction Nullifier}}''' || <b>10%</b> bonus to warp velocity and acceleration<br><b>15%</b> reduction in capacitor need when initiating warp || Immunity to non-targeted interdiction || +1 Low Slot<br>+0.1 Inertia Modifier<br>-20km Max Targeting Range<br>+20m Signature Radius | ||
|} | |} | ||