User:Mark kashukeni

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About Me

An in-game image of Mark, May 2013
Amarr Motors

Template:Member Services

I am a (mostly) retired wikipedia editor with over 28,000 edits to the English wikipedia and over 2,000 images added to the commons since 2005. Now I'm an EvE online player and EvE uni member.

To Do

Super secret plan

  1. Go to Solitude
  2. ????
  3. Profit!!!

Sample Fitting for Wiki

L2 Blitzing
Cormorant: L2 Blitzing
EFT
[Cormorant, L2 Blitzing]
125mm Prototype Gauss Gun
125mm Prototype Gauss Gun
125mm Prototype Gauss Gun
125mm Prototype Gauss Gun
125mm Prototype Gauss Gun
125mm Prototype Gauss Gun
125mm Prototype Gauss Gun
Salvager I

1MN Afterburner II
Small Azeotropic Ward Salubrity I
Small Shield Booster II

Magnetic Field Stabilizer II

Small Anti-EM Screen Reinforcer I
Small Anti-EM Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I



Antimatter Charge S x1

Fitting template high slot label.png
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Fitting template mid slots label.png
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Fitting template low slots label.png
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Icon low slot.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
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Fitting template rig slots label.png
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FITTING DIFFICULTY
EVE VERSION
PRE-RET 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • This is a relatively low-skill boat meant to blitz level 1 and 2 missions. T2 mods can be replaced by lower meta.
  • Separate your guns into two or three groups to target different frigates.
  • Cheap rigs and a small buffer allows you to assess the situation and survive nasty surprises.
  • Speed tank with the afterburner and keep at range. Pulse the shield booster.
  • Damage Control can be used in place of Magnetic Field Stabilizer in missions requiring more tank (i.e. those involving missile cruisers).
  • Salvager is only there due to limited fitting; it should rarely be used in missions. Rocket launcher can be used in its place given better fitting skills, but avoid engagements within rocket launcher range.
  • High fitting skills including Engineering V, Electronics V, Weapon Upgrades V, and Advanced Weapon Upgrades IV will allow for an upgrade to T2 guns (requires removal of utility high slot).


Salvager
Cormorant: Salvager
EFT
[Cormorant, Salvager]
Small Tractor Beam I
Small Tractor Beam I
Small Tractor Beam I
Small Tractor Beam I
Salvager I
Salvager I
Salvager I
Salvager I

1MN MicroWarpdrive I
Cap Recharger I
Cap Recharger I

Expanded Cargohold II
Expanded Cargohold II

Small Salvage Tackle I
Small Salvage Tackle I
Small Salvage Tackle I



Fitting template high slot label.png
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Fitting template mid slots label.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
Cargo.png
Fitting template rig slots label.png
icon?size=64&.png
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FITTING DIFFICULTY
EVE VERSION
RET 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Afterburner III
  • Destroyers I
  • High Speed Maneuvering I
  • Navigation III
  • Armor Rigging I
  • Energy Grid Upgrades III
  • Jury Rigging III
  • Salvaging I
NOTES
  • With one Expanded Cargohold it will hold enough to clear up virtually all L1 and L2 missions in a single trip. For bigger missions you might have to make multiple trips. Alternatively, you can place all the loot and salvage into a jetcan and come back to pick it up in an industrial.
  • With the Cap Rechargers you shouldn't have problem with cap even under intense use. Even if it runs out of cap, it should regenerate very quickly.


Cormorant

Destroyer: INFORMATION
Cormorant
Caldari State
RELATED UNI-WIKI REFERENCES
fittings
8
high slots
highs
1
launcher hardpoints
launchers
7
turret hardpoints
turrets
3
middle slots
mediums
2
low slots
lows
drones & cargo
No drone bay
425 m³
cargo capacity
cargo
defense
900 HP
shields
shield electromagnetic resistance
0
shield thermal resistance
20
shield kinetic resistance
40
shield explosive resistance
50
700 HP
armor
armor electromagnetic resistance
50
armor thermal resistance
45
armor kinetic resistance
25
armor explosive resistance
10
target & nav
36.00 km
max. targeting range
tgt. range
65 m
ship signature radius
sig. radius
250 m/sec
max. velocity
max. velocity
S H I P   B O N U S E S

Caldari Destroyer bonuses (per skill level):
10% bonus to Small Hybrid Turret tracking speed
10% bonus to Small Hybrid Turret optimal range
Role Bonus:
50% bonus to Small Hybrid Turret optimal range

The Cormorant is the only State-produced space vessel whose design has come from a third party. Rumors abound, of course, but the designer's identity has remained a tightly-kept secret in the State's inner circle.

Template:Fittings Template:Fittings

Fitting Template

Vanguards a
Rokh: Vanguards a
EFT
[Rokh, Vanguards a]
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I

Adaptive Invulnerability Field II
EM Ward Field II
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier
Sensor Booster II
Tracking Computer II

Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II

Large Anti-Thermal Screen Reinforcer I
Large Core Defense Field Extender I
Large Core Defense Field Extender I


Hobgoblin I x5

Scan Resolution Script
Optimal Range Script
Caldari Navy Antimatter Charge L

Fitting template high slot label.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
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Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
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Fitting template rig slots label.png
icon?size=64&.png
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FITTING DIFFICULTY
EVE VERSION
RET 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
  • Gunnery Supports IV
  • Caldari Battleship IV
NOTES
  • Short range blasters
  • Something else
Basic Miner/Salvager
Venture: Basic Miner/Salvager
EFT
[Venture, Basic Miner/Salvager]
Miner I
Miner I
Salvager I

Small Shield Booster I
1MN Afterburner I
Survey Scanner I

Mining Laser Upgrade I


Hobgoblin I x2

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
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Fitting template mid slots label.png
icon?size=64&.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
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Fitting template drone slots label.png
Fitting template charge slots label.png
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Icon rigs.png
Icon rigs.png
Icon rigs.png
FITTING DIFFICULTY
EVE VERSION
RET 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Basic mining setup, requiring nothing but a few basic skills.
  • Hobgoblins provide defense against random rats; salvager lets you salvage any wrecks the drones leave behind.


{{ShipFitting
| ship=Venture
| shipTypeID=32880
| fitName=Basic Miner/Salvager
| fitID=Basic-Miner-Salvager
| high1name=Miner I
| high1typeID=483
| high2name=Miner I
| high2typeID=483
| high3name=Salvager I
| high3typeID=25861
| mid1name=Small Shield Booster I
| mid1typeID=399
| mid2name=1MN Afterburner I
| mid2typeID=439
| mid3name=Survey Scanner I
| mid3typeID=444
| low1name=Mining Laser Upgrade I
| low1typeID=22542
| drone1name=Hobgoblin I x2
| drone1typeID=2454
| drone2name=open
| drone3name=open
| drone4name=open
| drone5name=open
| rig1name=open
| rig2name=open
| rig3name=open
| difficulty=0
| warsop=A
| warsopReason=
| version=RET 1.0
| shipDNA=32880:483;2:25861;1:399;1:439;1:444;1:22542;1:2454;2::
| skills=
| notes=Basic mining setup, requiring nothing but a few basic skills.</li><li> Hobgoblins provide defense against random rats; salvager lets you salvage any wrecks the drones leave behind.
}}

Blank fitting template

Template:On-Going Events

{{ShipFitting
| ship=
| shipTypeID=
| fitName=
| fitID=
| high1name=
| high1typeID=
| mid1name=
| mid1typeID=
| low1name=
| low1typeID=
| subsystem1name=
| subsystem1typeID=
| drone1name=
| drone1typeID=
| charge1name=
| charge1typeID=
| rig1name=
| rig1typeID=
| difficulty=
| warsop=
| warsopReason=
| version=
| shipDNA=
| skills=
| notes=
}}

Test section

Icon cogs.png Support skills Icon turret.png Gunnery skills Icon ship.png Ship skills Icon drone bandwidth.png Drone skills
~ 21 days and 22 hours ~ 22 days and 2 hours ~ 4 days and 11 hours ~ 13 days and 9 hours

Cybernetics I
CPU management IV
Power Grid management IV
Mechanics IV
Weapon Upgrades IV
Capacitor Management IV
Capacitor Systems Operation IV
Shield Upgrades IV
Tactical Shield Manipulation IV
Signature Analysis IV
Target Management IV
Long Range Targeting IV
Propulsion Jamming III
Target Painting III [1]
Jury Rigging III
Shield Rigging III
Shield Operation IV
EM Shield Compensation III
Hull Upgrades IV [2]
Warp Drive Operation III

Gunnery V
Motion Prediction IV
Rapid Firing IV
Sharpshooter IV
Surgical Strike IV
Trajectory Analysis IV
Controlled Bursts IV [3]
Small <racial> Turret III
Medium <racial> Turret III
Large <racial> Turret III

<racial> Frigate III
<racial> Destroyer III
<racial> Cruiser III
<racial> Battlecruiser III
Spaceship Command IV
<racial> Battleship III

Drones V
Drone Interfacing III
Scout Drone Operation V [4]
Combat Drone Operation III
Minmatar Drone Specialization III [4]
Drone Durability I [5]
Repair Drone Operation II [5]
Shield Emission Systems III [5]
Drone Navigation III
Drone Sharpshooting III

~ 61 days and 20 hours worth of training in total
  1. ^ Target Painting III is only needed if you'll use a Target Painter module.
  2. ^ Hull Upgrades IV is required to fit the Damage Control II module.
  3. ^ Controlled Bursts is useful for all hybrids and lasers, but useless for projectiles and missiles as they do not utilize cap.
  4. ^ a b Drones V, Scout Drone Operation V and Minmatar Drone Specialization I is required to use Warrior II and Valkyrie II drones.
  5. ^ a b c Drone Durability I, Repair Drone Operation II and Shield Emission System III is required to use Shield Maintenance drones, which can be trained in mere hours if you can already use tech two scout drones.

Links

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