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User:Mark kashukeni: Difference between revisions

281 editsJoined 5 May 2013
ArinBot (talk | contribs)
m Bot: Removing template: Fittings; cosmetic changes
 
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== About Me ==
[[File:Mark Kashukeni.jpg|thumb|An in-game image of Mark, December 2013]]
[[File:AMC Amarr Motors - White.png|thumb|Amarr Motors]]
I am a (mostly) retired wikipedia editor with over 28,000 edits to the English wikipedia and over 2,000 images added to the commons since 2005. Now I'm an EvE online player and EvE uni member.
I am a (mostly) retired wikipedia editor with over 28,000 edits to the English wikipedia and over 2,000 images added to the commons since 2005. Now I'm an EvE online player and EvE uni member.


==Test==
__TOC__
{{User:Mark kashukeni/Template:ShipFitting|Venture|32880}}
 
== To Do ==
* [[Special:WhatLinksHere/Template:Cleanup]]
* [[:Category:Candidates for cleanup]]
* [[:Category:Work in progress]] - [[Special:WhatLinksHere/Template:Work in progress]] Most of these shouldn't be in this category, especially if the template has been there over a year.
 
== Sample Fitting for Wiki ==
{{ShipFitting
| ship=Cormorant
| shipTypeID=16238
| fitName=L2 Blitzing
| fitID=L2-Blitzing
| high1name=125mm Prototype Gauss Gun
| high1typeID=10694
| high2name=125mm Prototype Gauss Gun
| high2typeID=10694
| high3name=125mm Prototype Gauss Gun
| high3typeID=10694
| high4name=125mm Prototype Gauss Gun
| high4typeID=10694
| high5name=125mm Prototype Gauss Gun
| high5typeID=10694
| high6name=125mm Prototype Gauss Gun
| high6typeID=10694
| high7name=125mm Prototype Gauss Gun
| high7typeID=10694
| high8name=Salvager I
| high8typeID=25861
| mid1name=1MN Afterburner II
| mid1typeID=438
| mid2name=Small Azeotropic Ward Salubrity I
| mid2typeID=8427
| mid3name=Small Shield Booster II
| mid3typeID=400
| low1name=Magnetic Field Stabilizer II
| low1typeID=10190
| low2name=open
| charge1name=Antimatter Charge S x1
| charge1typeID=222
| charge2name=open
| charge3name=open
| charge4name=open
| charge5name=open
| rig1name=Small Anti-EM Screen Reinforcer I
| rig1typeID=31716
| rig2name=Small Anti-EM Screen Reinforcer I
| rig2typeID=31716
| rig3name=Small Anti-Thermal Screen Reinforcer I
| rig3typeID=31752
| difficulty=1
| warsop=A
| warsopReason=
| version=PRE-RET 1.0
| shipDNA=16238:10694;7:25861;1:400;1:438;1:8427;1:10190;1:31716;2:31752;1:222;1::
| skills=
| notes=This is a relatively low-skill boat meant to blitz level 1 and 2 missions. T2 mods can be replaced by lower meta.</li><li>Separate your guns into two or three groups to target different frigates.</li><li>Cheap rigs and a small buffer allows you to assess the situation and survive nasty surprises.</li><li>Speed tank with the afterburner and keep at range. Pulse the shield booster.</li><li>Damage Control can be used in place of Magnetic Field Stabilizer in missions requiring more tank (i.e. those involving missile cruisers).</li><li>Salvager is only there due to limited fitting; it should rarely be used in missions. Rocket launcher can be used in its place given better fitting skills, but avoid engagements within rocket launcher range.</li><li>High fitting skills including Engineering V, Electronics V, Weapon Upgrades V, and Advanced Weapon Upgrades IV will allow for an upgrade to T2 guns (requires removal of utility high slot).}}
{{ShipFitting
| ship=Cormorant
| shipTypeID=16238
| fitName=Salvager
| fitID=Salvager
| high1name=Small Tractor Beam I
| high1typeID=24348
| high2name=Small Tractor Beam I
| high2typeID=24348
| high3name=Small Tractor Beam I
| high3typeID=24348
| high4name=Small Tractor Beam I
| high4typeID=24348
| high5name=Salvager I
| high5typeID=25861
| high6name=Salvager I
| high6typeID=25861
| high7name=Salvager I
| high7typeID=25861
| high8name=Salvager I
| high8typeID=25861
| mid1name=1MN MicroWarpdrive I
| mid1typeID=434
| mid2name=Cap Recharger I
| mid2typeID=1195
| mid3name=Cap Recharger I
| mid3typeID=1195
| low1name=Expanded Cargohold II
| low1typeID=1319
| low2name=Expanded Cargohold II
| low2typeID=1319
| charge1name=open
| charge2name=open
| charge3name=open
| charge4name=open
| charge5name=open
| rig1name=Small Salvage Tackle I
| rig1typeID=31083
| rig2name=Small Salvage Tackle I
| rig2typeID=31083
| rig3name=Small Salvage Tackle I
| rig3typeID=31083 
| difficulty=1
| warsop=
| warsopReason=
| version=RET 1.0
| shipDNA=16238:24348;4:25861;4:434;1:1195;2:1319;2:31083;3:::::
| skills=Afterburner III </li><li> Destroyers I </li><li> High Speed Maneuvering I </li><li> Navigation III </li><li> Armor Rigging I </li><li> Energy Grid Upgrades III </li><li> Jury Rigging III </li><li> Salvaging I
|recommended3= Caldari Frigate III <br> Hull Upgrades II <br> Mechanic III <br> Science III
| notes=With one Expanded Cargohold it will hold enough to clear up virtually all L1 and L2 missions in a single trip. For bigger missions you might have to make multiple trips. Alternatively, you can place all the loot and salvage into a jetcan and come back to pick it up in an industrial.</li><li>With the Cap Rechargers you shouldn't have problem with cap even under intense use. Even if it runs out of cap, it should regenerate very quickly.
}}
 
== Cormorant ==
{{Ship|Cormorant|box}}


{{User:Mark kashukeni/Template:ShipFitting|Purloined Sansha Codebreakers|3581}}
</noinclude>{{#ifeq:{{{1|Cormorant}}}|Cormorant|
}}<noinclude>
 
== Fitting Template ==
{{ShipFitting
| ship=Rokh
| shipTypeID=24688
| fitName=Vanguards a
| fitID=Vanguards-a
| high1name=Modal Mega Neutron Particle Accelerator I
| high1typeID=7783
| high2name=Modal Mega Neutron Particle Accelerator I
| high2typeID=7783
| high3name=Modal Mega Neutron Particle Accelerator I
| high3typeID=7783
| high4name=Modal Mega Neutron Particle Accelerator I
| high4typeID=7783
| high5name=Modal Mega Neutron Particle Accelerator I
| high5typeID=7783
| high6name=Modal Mega Neutron Particle Accelerator I
| high6typeID=7783
| high7name=Modal Mega Neutron Particle Accelerator I
| high7typeID=7783
| high8name=Modal Mega Neutron Particle Accelerator I
| high8typeID=7783
| mid1name=Adaptive Invulnerability Field II
| mid1typeID=2281
| mid2name=EM Ward Field II
| mid2typeID=2301
| mid3name=Federation Navy Stasis Webifier
| mid3typeID=17559
| mid4name=Federation Navy Stasis Webifier
| mid4typeID=17559
| mid5name=Sensor Booster II
| mid5typeID=1952
| mid6name=Tracking Computer II
| mid6typeID=1978
| low1name=Damage Control II
| low1typeID=2048
| low2name=Magnetic Field Stabilizer II
| low2typeID=10190
| low3name=Magnetic Field Stabilizer II
| low3typeID=10190
| low4name=Magnetic Field Stabilizer II
| low4typeID=10190
| low5name=Tracking Enhancer II
| low5typeID=1999
| drone1name=Hobgoblin I x5
| drone1typeID=2454
| drone2name=open
| drone3name=open
| drone4name=open
| drone5name=open
| charge1name=Scan Resolution Script
| charge1typeID=29011
| charge2name=Optimal Range Script
| charge2typeID=28999
| charge3name=Caldari Navy Antimatter Charge L
| charge3typeID=21740
| charge4name=open
| charge5name=open
| rig1name=Large Anti-Thermal Screen Reinforcer I
| rig1typeID=26082
| rig2name=Large Core Defense Field Extender I
| rig2typeID=26088
| rig3name=Large Core Defense Field Extender I
| rig3typeID=26088
| difficulty=1
| warsop=Y
| warsopReason=test
| version=RET 1.0
| shipDNA=24688:7783;8:1952;1:1978;1:2281;1:2301;1:17559;2:1999;1:2048;1:10190;3:26082;1:26088;2:2454;5:21740;1:28999;1:29011;1::
| skills=Gunnery Supports IV</li><li>Caldari Battleship IV
| notes=Short range blasters</li><li>Something else
}}{{ShipFitting
| ship=Venture
| shipTypeID=32880
| fitName=Basic Miner/Salvager
| fitID=Basic-Miner-Salvager
| high1name=Miner I
| high1typeID=483
| high2name=Miner I
| high2typeID=483
| high3name=Salvager I
| high3typeID=25861
| mid1name=Small Shield Booster I
| mid1typeID=399
| mid2name=1MN Afterburner I
| mid2typeID=439
| mid3name=Survey Scanner I
| mid3typeID=444
| low1name=Mining Laser Upgrade I
| low1typeID=22542
| drone1name=Hobgoblin I x2
| drone1typeID=2454
| drone2name=open
| drone3name=open
| drone4name=open
| drone5name=open
| rig1name=open
| rig2name=open
| rig3name=open
| difficulty=0
| warsop=A
| warsopReason=
| version=RET 1.0
| shipDNA=32880:483;2:25861;1:399;1:439;1:444;1:22542;1:2454;2::
| skills=
| notes=Basic mining setup, requiring nothing but a few basic skills.</li><li> Hobgoblins provide defense against random rats; salvager lets you salvage any wrecks the drones leave behind.
}}


==Fitting==
<pre>
<pre>
{{ShipFitting
{{ShipFitting
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| shipDNA=32880:483;2:25861;1:399;1:439;1:444;1:22542;1:2454;2::
| shipDNA=32880:483;2:25861;1:399;1:439;1:444;1:22542;1:2454;2::
| skills=
| skills=
| notes=Basic mining setup, requiring nothing but a few basic skills.</li><li> Hobgoblins provide defense against random rats; salvager lets you salvage any wrecks the drones leave behind.}}</pre>
| notes=Basic mining setup, requiring nothing but a few basic skills.</li><li> Hobgoblins provide defense against random rats; salvager lets you salvage any wrecks the drones leave behind.
}}
</pre>


=== Blank fitting template ===
{{Campus Group Navbar}}
<pre>
{{ShipFitting
| ship=
| shipTypeID=
| fitName=
| fitID=
| high1name=
| high1typeID=
| mid1name=
| mid1typeID=
| low1name=
| low1typeID=
| subsystem1name=
| subsystem1typeID=
| drone1name=
| drone1typeID=
| charge1name=
| charge1typeID=
| rig1name=
| rig1typeID=
| difficulty=
| warsop=
| warsopReason=
| version=
| shipDNA=
| skills=
| notes=
}}
</pre>


 
== Links ==
<url=showinfo:3581>Purloined Sansha Codebreakers</url>
{{EVE University}}
 
{{ShipsMatrix}}
 
[link=showinfo:3581 test]
 
 
<div url="showinfo:3581">IGB INFO</div>
<div link="showinfo" data-typeid="3581" title="Purloined Sansha Codebreakers">IGB INFO</div>
<div url="showinfo" data-typeid="3581" title="Purloined Sansha Codebreakers">IGB INFO</div>
<div class="showinfo" data-typeid="3581" title="Purloined Sansha Codebreakers">IGB INFO</div>
 
==In Game Browser - Using Client Services==
 
Some ingame functions are accessible through the ingame webbrowser. To allow this access some new tags have been introduced.
EVEMail
 
Opens a “New Message” window. The receiver field will contain the charname. In the extended version, you can also supply the subject and the message text.
 
<A HREF=”evemail:charname”> ... </A>
<A HREF=”evemailto:charname,...” SUBJECT=”subject” message=”text”> ... </A>
Show Info
 
Opens the “Show Info” window for the given item type. If you also add the itemID, you will get more detailed information of the item.
 
Note: You should not add the itemID when it is not really needed. If the item is repackaged or destroyed, you will receive an error message. It is always safe to use the typeID.
 
<A HREF=”showinfo:typeID”> ... </A>
<A HREF=”showinfo:typeID//itemID”> ... </A>
 
Examples:
 
<A HREF=”showinfo:1//3012978”>Agent: Tasara Athasho</A>
<A HREF=”showinfo:2//1000129”>Corp: Outer Ring Excavations</A>
<A HREF=”showinfo:5//30003277”>PF-346 solar system</A>
<A HREF="showinfo:657">Iteron Mark V</A>
 
 
EVE Map
 
Shows the route from your current position to the given solar system in the map.
 
<A HREF=”showrouteto:solarsystemID”> ... </A>
 
Shows the given solar systems in the map.
 
<A HREF=”showinmap:solarsystemID1//solarsystemID2//...//solarsystemIDn”> ... </A>
 
Draws a map into an image.
 
<IMG SRC=”starmap:ids=list of map objects&marks=list of markers” size=”size”>
 
list of map objects is a comma separated list of constellationIDs.
 
List of markers is a comma separated list of entries. Each entry has this format:
 
solarsystemID::text to display::-::-
 
Examples:
 
<IMG SRC=”starmap:ids=20000509&markers=30003489::You are here::-::-”>
Character Portrait
 
Generates an image of a character.
 
<IMG SRC=”portrait:characterID” SIZE=”size”>
Logos
 
Generates the logo of a corporation.
 
<IMG SRC=”corplogo:corporationID” SIZE=”size”>
 
Generates the logo of a faction.
 
<IMG SRC=”factionlogo:factionID” SIZE=”size”>
Icons
 
Generates the icon of a given typeID
 
<IMG SRC=”typeicon:typeID” width=”64”>