User:Mark kashukeni
About Me
I am a (mostly) retired wikipedia editor with over 28,000 edits to the English wikipedia and over 2,000 images added to the commons since 2005. Now I'm an EvE online player and EvE uni member.
To Do
- Special:WhatLinksHere/Template:Cleanup
- Category:Candidates for Cleanup
- Category:Work in progress - Special:WhatLinksHere/Template:Work_in_Progress Most of these shouldn't be in this category, especially if the template has been there over a year.
Super secret plan
- Go to Solitude
- ????
- Profit!!!
Sample Fitting for Wiki
125mm Prototype Gauss Gun
125mm Prototype Gauss Gun
125mm Prototype Gauss Gun
125mm Prototype Gauss Gun
125mm Prototype Gauss Gun
125mm Prototype Gauss Gun
125mm Prototype Gauss Gun
Salvager I
1MN Afterburner II
Small Azeotropic Ward Salubrity I
Small Shield Booster II
Magnetic Field Stabilizer II
Small Anti-EM Screen Reinforcer I
Small Anti-EM Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I
Antimatter Charge S x1
- This is a relatively low-skill boat meant to blitz level 1 and 2 missions. T2 mods can be replaced by lower meta.
- Separate your guns into two or three groups to target different frigates.
- Cheap rigs and a small buffer allows you to assess the situation and survive nasty surprises.
- Speed tank with the afterburner and keep at range. Pulse the shield booster.
- Damage Control can be used in place of Magnetic Field Stabilizer in missions requiring more tank (i.e. those involving missile cruisers).
- Salvager is only there due to limited fitting; it should rarely be used in missions. Rocket launcher can be used in its place given better fitting skills, but avoid engagements within rocket launcher range.
- High fitting skills including Engineering V, Electronics V, Weapon Upgrades V, and Advanced Weapon Upgrades IV will allow for an upgrade to T2 guns (requires removal of utility high slot).
Small Tractor Beam I
Small Tractor Beam I
Small Tractor Beam I
Small Tractor Beam I
Salvager I
Salvager I
Salvager I
Salvager I
1MN MicroWarpdrive I
Cap Recharger I
Cap Recharger I
Expanded Cargohold II
Expanded Cargohold II
Small Salvage Tackle I
Small Salvage Tackle I
Small Salvage Tackle I
- Afterburner III
- Destroyers I
- High Speed Maneuvering I
- Navigation III
- Armor Rigging I
- Energy Grid Upgrades III
- Jury Rigging III
- Salvaging I
- With one Expanded Cargohold it will hold enough to clear up virtually all L1 and L2 missions in a single trip. For bigger missions you might have to make multiple trips. Alternatively, you can place all the loot and salvage into a jetcan and come back to pick it up in an industrial.
- With the Cap Rechargers you shouldn't have problem with cap even under intense use. Even if it runs out of cap, it should regenerate very quickly.
Cormorant
RELATED UNI-WIKI REFERENCES
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S H I P B O N U S E S
Caldari Destroyer bonuses (per skill level): The Cormorant is the only State-produced space vessel whose design has come from a third party. Rumors abound, of course, but the designer's identity has remained a tightly-kept secret in the State's inner circle. |
Template:Fittings Template:Fittings
Fitting Template
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Adaptive Invulnerability Field II
EM Ward Field II
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier
Sensor Booster II
Tracking Computer II
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II
Large Anti-Thermal Screen Reinforcer I
Large Core Defense Field Extender I
Large Core Defense Field Extender I
Hobgoblin I x5
Scan Resolution Script
Optimal Range Script
Caldari Navy Antimatter Charge L
- Gunnery Supports IV
- Caldari Battleship IV
- Short range blasters
- Something else
Miner I
Miner I
Salvager I
Small Shield Booster I
1MN Afterburner I
Survey Scanner I
Mining Laser Upgrade I
Hobgoblin I x2
- Basic mining setup, requiring nothing but a few basic skills.
- Hobgoblins provide defense against random rats; salvager lets you salvage any wrecks the drones leave behind.
{{ShipFitting | ship=Venture | shipTypeID=32880 | fitName=Basic Miner/Salvager | fitID=Basic-Miner-Salvager | high1name=Miner I | high1typeID=483 | high2name=Miner I | high2typeID=483 | high3name=Salvager I | high3typeID=25861 | mid1name=Small Shield Booster I | mid1typeID=399 | mid2name=1MN Afterburner I | mid2typeID=439 | mid3name=Survey Scanner I | mid3typeID=444 | low1name=Mining Laser Upgrade I | low1typeID=22542 | drone1name=Hobgoblin I x2 | drone1typeID=2454 | drone2name=open | drone3name=open | drone4name=open | drone5name=open | rig1name=open | rig2name=open | rig3name=open | difficulty=0 | warsop=A | warsopReason= | version=RET 1.0 | shipDNA=32880:483;2:25861;1:399;1:439;1:444;1:22542;1:2454;2:: | skills= | notes=Basic mining setup, requiring nothing but a few basic skills.</li><li> Hobgoblins provide defense against random rats; salvager lets you salvage any wrecks the drones leave behind. }}
Blank fitting template
{{ShipFitting | ship= | shipTypeID= | fitName= | fitID= | high1name= | high1typeID= | mid1name= | mid1typeID= | low1name= | low1typeID= | subsystem1name= | subsystem1typeID= | drone1name= | drone1typeID= | charge1name= | charge1typeID= | rig1name= | rig1typeID= | difficulty= | warsop= | warsopReason= | version= | shipDNA= | skills= | notes= }}
Test section
Support skills | Gunnery skills | Ship skills | Drone skills |
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~ 21 days and 22 hours | ~ 22 days and 2 hours | ~ 4 days and 11 hours | ~ 13 days and 9 hours |
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~ 61 days and 20 hours worth of training in total |
- ^ Target Painting III is only needed if you'll use a Target Painter module.
- ^ Hull Upgrades IV is required to fit the Damage Control II module.
- ^ Controlled Bursts is useful for all hybrids and lasers, but useless for projectiles and missiles as they do not utilize cap.
- ^ a b Drones V, Scout Drone Operation V and Minmatar Drone Specialization I is required to use Warrior II and Valkyrie II drones.
- ^ a b c Drone Durability I, Repair Drone Operation II and Shield Emission System III is required to use Shield Maintenance drones, which can be trained in mere hours if you can already use tech two scout drones.
Links
UniWiki | EVE University |
EVE University Classes | EVE University Communication |
Game Mechanics | EVE University Communities and Groups |
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EVE University Services | |
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