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| Missions |
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| Mission Reports |
| Mission Guides |
| Special Missions |
| Helpful Links |
| Mission briefing |
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| <Pilot>, it's good to see you. I have something a little outside of the ordinary that needs taking care of. A personal business opportunity for the both of us, I guess you could say.
Have you ever heard of Anire Scarlet? Well, she's practically an urban legend among the local pirates. It seems any outlaw with a clone bay and rhetorical skills can amass a following these days. The sorts of degenerates that hang around this area are easily impressed too. It seems Anire has built quite a posse, but then, that could just be another one of the myths about her. As for where you come in: all this attention has earned her a CONCORD bounty. I'd very much like to claim that ISK, <Pilot>, with your help. I've hired an undercover surveillance team to locate her, and they've had some luck turning up a lead. If you're able to follow it up and take her out then we can split the bounty money equally. The surveillance team found her flagship vessel, The Crimson Dawn. She is sure to be either inside it, or very close by. If you think yourself capable of eliminating her, then I'll trade you the coordinates. What do you say? Do we have a deal? |
Every pocket in this mission has ships from one randomly selected faction. Your fit should be able to fight with all of them. You can bring an extra Gate Key to skip warpin area or to give to fleet members.
The mission pockets are semi deadspace. This means that you can warp within a pocket grid but any warps from outside the pocket will land on the warpin area.
Blitz:
- Bring your own gate key and skip first room.
- Rush to acceleration gates and make your way to last room. All gates are open.
- Kill Scarlet and return to agent.
Warp-in
| Anire Scarlet |
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| Well, well. You're the one who's given my boys some trouble, I see. Don't worry, I'll make this as fast and painless as possible. Anire Scarlet is nothing if not merciful. |
The gate deeper into the mission requires one Gate Key. The key is dropped by last battleship. The key is not consumed on use so you can keep it and skip fighting at warpin next time you get this mission.
you can warp in at distance to snipe.
At first some merchants are on the gate. The hostiles arrive soon. The hostiles are either Serpentis ships or Angel ships.
| WD | EWAR | L
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4 x Cruiser Gistum Liquidator/Marauder | |||
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5 x Battleship Gist Malakim/Nephilim/Warlord | |
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| WD | EWAR | L
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|---|---|---|---|---|
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2 x Elite Cruiser Corelum Chief Safeguard | |
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3 x Battlecruiser Corelatis Squad Leader | |||
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4 x Battleship Core Admiral/High Admiral | |
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1st pocket
You will see Anire Scarlet when you warp in but she warps to next pocket before you have time to engage.
This room contains either Guristas ships or Blood Raider ships.
Gate to next room is not locked so you can skip combat. The gate is 29 km away.
| WD | EWAR | L
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3-5 x Battlecruiser Pithatis Enforcer/... | |||
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4 x Battleship Pith Exterminator/Eliminator | |
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| WD | EWAR | L
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4 x Cruiser Corpum Arch Priest/... | |||
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4 x Battleship Corpus Cardinal/Monsignor | |||
2nd pocket
You can see Anire again when you warp in. This time you will have enough time to get one or two shots at her. If you have enough DPS you can kill her here and complete the mission prematurely. If you manage to kill her here you will be able to loot an +3 charisma implant from her wreck. Anire Scarlet is most vulnerable to EM/Thermal damage; it is advisable to preload EMP ammo or Mjolnir missiles before warping into the pocket.
This room contains initially either Serpentis ships or Serpentis and Guristas ships. Regardless of which are present first more Guristas battleships will spawn as reinforcement.
The gate to next room is again unlocked. The gate is 19 km away.
| WD | EWAR | L
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3 x Destroyer Corelior Artillery/Cannoneer | |||
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4 x Battleship Pith Conquistador/Massacrer | |||
| WD | EWAR | L
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3-5 x Cruiser Pithum Silencer | |||
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6 x Battleship Core Port Admiral/ Rear Admiral | |||
| WD | EWAR | L
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|---|---|---|---|---|
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3 x Battleship Core Flotilla/Vice Admiral | |
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| WD | EWAR | L
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4 x Battleship Pith Eliminator/Extinguisher | |
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3rd pocket
Last pocket. This time Anire Scarlet has nowhere to run to so you can finish her.
The initial defenders are from a random faction. The spawn's faction is based on the initial defender's faction, if Guristas, then the spawn will be Blood Raider, if Angels then Serpentis.
Anire Scarlet deals quite high damage for a battlecruiser.
Note: Scarlet's Station does not drop loot.
| WD | EWAR | L
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4 x Battlecruiser Corelatis Squad Leader/Wing Leader | |||
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4 x Battleship Core Baron/Commodore | |||
| WD | EWAR | L
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4 x Battleship Corpus Oracle/Apostle | |||
| WD | EWAR | L
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4 x Battleship Core Port Admiral/Rear Admiral | |||
| WD | EWAR | L
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5 x Battleship Corpus Cardinal/Patriarch | |||
| WD | EWAR | L
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5 x Battleship Core Grand Admiral/High Admiral | |||
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Summary
The Exequror was previously an unloved cruiser, with a large cargo bay but lackluster combat bonuses. With Retribution it was retooled as a dedicated T1 armor logistics cruiser, with bonuses to remote armor repair range and power. It is designed to fit 3 Medium Remote Armor Repairers in its highs and an armor tank in the lows. Getting the Exequror to be cap stable with 3 reppers and a good tank can be tricky with low skills.
Skills
Fitting
<wikifit shipid="634" doctrineid="35020" />
Tactics
- PVP:
As a remote rep ship your job is to keep your fellow pilots alive. Add your Fleet commander, any other remote repair ships and a few of your friends to your watch list. Open your fleet window and select the broadcast history tab. Your job is to lock up and put reps on anyone that broadcasts "Need Armor" or if you see a big red block where the green armor block should be with someone on your watch list. Ask your FC who you're going to "anchor" on and make sure to orbit that person unless told "Get out there and save him!" Use your ECM drones to jam out tackling frigates or anyone else the FC may designate as "bad".
Be prepaired to get primaried and exploded when the other guys realize you're a field medic. That fact is universal for any type of logistics pilot.
- A final note on the Exequror:
This ship is a great stepping stone, and when utilized correctly it can give a lot of valued play to a new player. It's even used by highly skilled players as a cheap logistics boat to rep posses or in high risk situations like null sec gas mining! Just don't expect too much from it and keep in mind which ship you want to move onto next.
Notes
You can add notes here.
Patch History
| A long, long time ago... |
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October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
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